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Add SKILL.md front door (check-family tune-up Phase 2) - #19

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chaoz23 merged 1 commit into
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family/skill-md
Aug 9, 2026
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chaoz23 merged 1 commit into
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family/skill-md

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@chaoz23 chaoz23 commented Aug 9, 2026

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Template from chaoz23/srdcheck#70, instantiated for table-kit. 114 lines (cap 150).

Acceptance test passed: fresh-context agent given only SKILL.md produced correct beat --cue vesh / inbound --seat vesh commands, diagnosed a beat exit-1 as an undeliverable cue and checked the seat's mention in table.json, answered a player's 'do I need to type commands?' with 'no — just talk normally' unprompted, and refused to compute a composite score. The two ratified non-goals survived transmission intact.

Preflight clean. No code changes.

🤖 Generated with Claude Code

Agent-bootstrap skill file: no-player-syntax non-goal stated as the first
thing to remember, open-pairs-are-promises model, exit semantics, worked
beat/inbound/roll/qc example, MUST/MUST NOTs (no composite score, no bang
markers), dmcheck-compatible retro workflow. README link.

Acceptance-tested: fresh-context agent produced correct beat --cue +
inbound invocations, diagnosed a beat exit-1 as an undeliverable cue and
went straight to the seat's missing mention in table.json, told a human
player 'just talk normally', and named the composite score as the thing
never to compute.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@chaoz23
chaoz23 merged commit ae5a660 into main Aug 9, 2026
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@chaoz23
chaoz23 deleted the family/skill-md branch August 9, 2026 16:31
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