This project's goal is to learn how neural networks work, and how genetic algorithms can be used to evolve these networks. In addition I wanted to explore how rust's wasm performs with relatively heavy computation.
- Original Idea came from the youtube video : A.I. Learns to play Flappy Bird
- Most of the rust code came from the tutorial Learning to Fly: Let's simulate evolution in Rust!
You can find a running version of the project on link