Releases: chrysomallos/lor-deck-encoder
Releases · chrysomallos/lor-deck-encoder
2.1.0
2.0.6
2.0.6 - 2025-11-29
Changes
- Improve performance of decode method in
Encoderby 25%.
2.0.5
2.0.5 - 2025-10-31
Changes
- Bump development dependency modules and Yarn version.
Fixes
- Fixed errors while running tests.
2.0.4
2.0.4 - 2025-04-27
Changes
- Bump some development dependency module versions and adjust test imports.
Fixes
- Fixed an issue that CLI is stuck if the data dragon source is return an error.
v2.0.3
2.0.3 - 2025-01-19
Changes
- Bump some development dependency module versions.
Fixes
- Refactor data dragon export and fix languages including descriptions.
v2.0.2
2.0.2 - 2024-11-17
Changes
- Bump some development dependency module versions.
Fixes
- Fixed an issue with detection of correct deck version.
- Fixed the tests for shuffle and encoder.
- Add missing tests for some tools.
- Improve performance test cases.
v2.0.1
2.0.1 - 2024-09-22
Fixes
- Fixed alphanumeric faction sort issue, by using a generated faction sort value.
Changes
- Additional using group by methods to optimize deck encoder and makes them side effect free.
v2.0.0
Release 2.0.0 - 2024-08-17
Changes
- Use node 22.x as base version and update some implementations.
- Use correct sorting algorithm for deck code generator.
v1.2.0
Release 1.2.0 - 2024-07-19
Features
- Add Data Dragon to generate deck information.
- Added a command line for direct usage or testing.
v1.1.0
Release 1.1.0 - 2024-05-19
Updates
- Add new faction 'Runeterra'
Fixes
- Fixes some descriptions and tests.
- Fix pure ESM module.