π PoznaΕ, Poland | π οΈ Full-Stack Engineer | π Product builder
I build full-stack software for business workflows, operational systems, mobile applications, integrations, and document AI. My work spans React and TypeScript interfaces, APIs and .NET services, mobile clients, delivery tooling, and creative WebGL projects. I like turning complex operational processes into software that is clear and dependable for the people using it.
The quickest overview of my work:
- ποΈ Endless City β a deterministic, continuously streamed WebGL city with simulated traffic.
- π§° Professional Work β full-stack product work across operational software, mobile applications, document AI, and integrations.
- π³ WebGL Minecraft β a browser sandbox with terrain generation, movement, and collision detection.
I've worked on private company software spanning warehouse and manufacturing operations, workflow approvals, mobile applications, e-invoicing, document AI, and ERP integrations.
I started in frontend development and grew into a full-stack role, working across React and TypeScript interfaces, APIs, .NET/C#, mobile clients, shared libraries, CI/CD, and delivery tooling.
Public experiments and applications I have built over time:
- Endless City β an interactive low-poly city with deterministic world streaming, fixed-step traffic simulation, mobile controls, and bounded object pools.
- WebGL Minecraft β a Three.js experiment with infinite terrain generation, movement, collision detection, and block selection.
- Civio β a turn-based WebGL strategy-game experiment with generated terrain, an orthographic interface layer, and a water shader.
- Particle Simulation β a TypeScript and GLSL particle-engine experiment.
- Frontend: React, TypeScript, JavaScript, Redux Toolkit, React Query, Material UI, Mantine, Vite, Tailwind CSS, TanStack Table, and Three.js/WebGL.
- Backend and integrations: Node.js, REST/HTTP APIs, JWT authentication, .NET/C#, XML/XSLT, n8n, and ERP integration.
- Mobile: React Native/Expo and Flutter.
- Delivery: GitHub Actions, npm package publishing, shared libraries, and CI/CD workflows.






