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Open-source AI portrait retouching for Linux, Mac and Windows (Tauri + Python). Inspired by Evoto and Aperty. Free and open source.

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RapidRetouch

AI-assisted portrait retouching for photographers, in the spirit of Evoto, but open source and entirely on your own computer. No uploads, no accounts, no per-image credits. Built for studio and outdoor portraits, from 24 MP up to 100 MP medium format.

Part of a family of apps by Chris Cork Photography, alongside RapidCulling and RapidTimelapse.

Actively developed: expect frequent updates.

New to RapidRetouch? Watch the tutorial:

RapidRetouch tutorial video

Recent Changes

⬇ Download the latest version

  • 2026-10-07 (v1.0.3): JPEGs open the right way up, faces found in full-length and low-key shots, a Rotate 90° button, relight that follows each face when pasted or in a preset, true colours for iPhone and Adobe RGB JPEGs, and exports that keep the camera's information
  • 2026-10-05 (v1.0.2): Remove tools move to the top bar, an eye on each slider to switch it off, instant Opacity sliders, faster patching, a histogram behind the tone curve, and Acne finds spots it missed
  • 2026-10-05 (v1.0.1): New Relight panel and Dehaze, face tools keep off hats, better side profiles, and faster sliders on laptops
  • 2026-10-04 (v1.0.0): First release: installers for Windows, Mac and Linux with a one-time engine setup, AI models on an NVIDIA GPU, a Mac's GPU or the CPU, plus Pores and Blemishes sliders and panel Opacity
  • 2026-10-03: Faster previews and zooming, rebuilt Acne tool, crop & straighten, batch export, new tone and eye controls
  • 2026-09-30: 16-bit TIFF export, neck & body skin, refine-area brushes and three-slider dodge & burn
  • 2026-09-28: First version: skin, eyes, mouth, backdrop, dodge & burn, patch tool, presets and film strip

What it does

Every adjustment is a slider (or a brush where a slider can't know what you mean), applied non-destructively and live on a 2048 px preview, with full-resolution detail when you zoom in. Each slider from Skin down has an eye to switch it off and on.

Panel Tools
Remove (top bar) Remove brush (B, LaMa inpainting), Glasses reflections (G, alpha), Patch (P, Photoshop-style lasso + drag); each with its own size, Undo, Clear and Hold for before
Tone Temperature, Tint, Exposure (±2.5 EV), Dehaze, Vibrance (skin protected), Luminosity curve (light only, never colour) with a histogram behind it
Backdrop Smoothing (creases, seams, dust) with matched grain, Evenness, Brightness (±2.5 EV), edge protection for hair; Backdrop / Outdoor mode, detected automatically
Skin (Face / Neck / Body tabs) Acne, Blemishes, Smooth, Even tone, Texture, Pores, Shine (matte ↔ gloss); Wrinkles: forehead, frown, smile and cheek lines, chin, neck lines. Moles are kept. Refine area brush per tab
Dodge & burn Contour, Highlights, Shadows (keeps off hair and hats)
Relight A radial light placed over the face: Exposure, Warmth and Feather, with the circle moved, stretched, turned and feathered by hand; pasted or in a preset, it goes on each photo's own face
Eyes Dark circles, Eye bags, Wrinkles, Eye whites, Eye veins, Iris, Iris saturation, Iris hue, Catch light, Eyelashes
Mouth Lip hue, Lip saturation, Lip smoothing, Teeth whitening
Clothes Fine creases (shadow softening; use Patch for full removal)

Skin, Dodge & burn, Eyes and Mouth each have an Opacity that fades the whole panel together.

Plus: a film strip with multi-select, copy/paste of settings, presets, a per-panel "Hold for before", crop & straighten with Rotate 90°, and batch export to 16-bit TIFF or maximum-quality JPEG (optionally scaled to a long edge) with a progress bar per photo. Opens RAW files from most cameras, TIFF and JPEG; exports keep the original's colour profile and camera information (camera, lens, capture date, exposure, copyright).

AI models

Only permissively licensed models are used by default, because the people using this do paid client work. Weights are never stored in this repository: they're downloaded on first use from their official source and verified by checksum.

Model Used for Licence
BiRefNet HR Subject mask (backdrop tools) MIT
LaMa Remove brush Apache-2.0
MediaPipe Face Landmarker Face, eye and mouth positions Apache-2.0
MediaPipe Multi-class Selfie Segmentation Hair, clothes and skin areas Apache-2.0

All the retouching sliders themselves are classic image processing (frequency separation, edge-aware filters, linear-light dodge & burn), not generative AI, so faces are never redrawn. Models with non-commercial licences may be offered later as opt-in extras, behind a licence prompt.

Installing

Download the installer for your computer from Releases, install it, and open RapidRetouch. There's nothing to set up.

  • Windows (64-bit): RapidRetouch_…_x64-setup.exe (or the .msi).
  • Mac (Apple Silicon: M1 and later): RapidRetouch_…_aarch64.dmg. Open it and drag RapidRetouch into Applications. Intel Macs aren't supported: the AI library it uses no longer makes Intel Mac versions.
  • Linux: RapidRetouch_…_amd64.AppImage runs on most distributions (make it executable, then open it), or install the .deb / .rpm for your distribution.

First launch: RapidRetouch downloads its AI engine once, showing its progress as it goes: about 3 GB on a PC with an NVIDIA graphics card (which it then uses for speed), about 1 GB otherwise. It needs an internet connection for that, and about 7 GB of disk space with an NVIDIA card (2–3 GB otherwise). After that it starts straight away and works offline, apart from downloading each AI model the first time a tool needs it.

The installers aren't code-signed yet (that needs a paid developer certificate), so your computer will warn that the publisher is unverified the first time:

  • Windows: SmartScreen says "Windows protected your PC". Click More info, then Run anyway.
  • Mac: macOS refuses to open it the first time. Either run this once in Terminal, then open it as normal:
    xattr -d com.apple.quarantine /Applications/RapidRetouch.app
    
    or try to open it once, then go to System Settings → Privacy & Security, scroll to the note about RapidRetouch and click Open Anyway.

Running from source

Requirements: Linux, Node.js 20+, Rust (stable), uv, and the Tauri 2 system packages (WebKitGTK 4.1 etc.). An NVIDIA GPU is used when present (the AI models); everything works on the CPU too.

npm install
(cd engine && uv sync)   # Python 3.12 engine: PyTorch (CUDA 12.8 build), OpenCV, rawpy, MediaPipe
npm run tauri dev        # starts the UI; the UI starts the engine

Engine tests: cd engine && uv run pytest -q. Type-check the UI: npx tsc --noEmit.

Models download to ~/.local/share/rapidretouch/ the first time they're needed. Presets live in ~/.config/rapidretouch/presets/.

Photos never leave your computer. The app only goes online to download a model the first time it's needed and to read links.json from this repository (the tutorial video's link).

How it's built

  • UI: Tauri 2 + React + TypeScript (src/, src-tauri/).
  • Engine: a Python process (engine/) the UI starts and talks to over JSON lines on stdin/stdout. It does all image processing and model inference.
  • Developer notes, design decisions, tuning history and the release plan are in docs/DEVELOPMENT_NOTES.md.

Licence

AGPL-3.0-only. Copyright Chris Cork.

If you find it useful: buy me a coffee. · chriscorkphotography.co.uk · Instagram · Facebook

About

Open-source AI portrait retouching for Linux, Mac and Windows (Tauri + Python). Inspired by Evoto and Aperty. Free and open source.

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