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- Set up React project with Vite build system - Configure Tailwind CSS with custom game colors - Create React components: IntroScreen, HomeView, GameView, SettingsView, Modal, Navbar - Implement useGame hook with all game logic (scoring, timer, brick handling) - Migrate helper functions to utils/functions.js - Copy game assets to public directory - Remove all Bootstrap dependencies Co-authored-by: dbreuer <5601083+dbreuer@users.noreply.github.com>
- Add proper error handling for audio playback errors - Fix useEffect dependency array to prevent potential infinite re-renders - Improve emptyArray function to be pure and handle types correctly Co-authored-by: dbreuer <5601083+dbreuer@users.noreply.github.com>
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[WIP] Rewrite Mz/X game application using React and Tailwind CSS
Rewrite Mz/X game with React and Tailwind CSS
Dec 3, 2025
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Migrates the Mz/X game from vanilla HTML/CSS/JS with Bootstrap to React with Tailwind CSS while preserving all game functionality.
Changes
Project Setup
.gitignoreReact Architecture
useGamehook encapsulating all game state and logic (scoring, timer, brick handling, keyboard/touch events)App→IntroScreen,Navbar,HomeView,GameView,SettingsView,ModalBootstrap → Tailwind Migration
navbar navbar-fixed-top→fixed top-0 ... flexbtn-group-vertical→flex flex-col gap-2btn btn-info→px-6 py-4 bg-cyan-400 text-whitetable table-bordered→ Customscore-tablewith Tailwind utilitiesmodal fade→ Fixed overlay with Tailwind transitionsPreserved Features
Screenshots
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