Skip to content

Any support for animation-mixer? Env-map not being applied? #40

Description

@samyH

Great work on this component!

I've got my glb instanced - standard animations seem to be working, but when I'm setting:

el.setAttribute("animation-mixer", "timeScale: 1; loop: once;");

within a component I'm not getting anything - I can see the 'animation-mixer' component is added to the correct entity, but no animation? I don't think it's classed as a SkinnedMesh as there are no bones - the animation has been baked to keyframes in blender as an action.

I also have an envMap which isn't being applied to the instanced meshes?

Any help/guidance on the above would be greatly appreciated.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions