Skip to content
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
12 changes: 7 additions & 5 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -6,10 +6,12 @@ codegen-units = 1

[patch.crates-io]
#nalgebra = { path = "../nalgebra" }
#parry2d = { path = "../parry/build/parry2d" }
#parry3d = { path = "../parry/build/parry3d" }
#rapier2d = { path = "../rapier/build/rapier2d" }
#rapier3d = { path = "../rapier/build/rapier3d" }
parry2d = { path = "../parry/build/parry2d" }
parry3d = { path = "../parry/build/parry3d" }
rapier2d = { path = "../rapier/build/rapier2d" }
rapier3d = { path = "../rapier/build/rapier3d" }

#rapier2d = { git = "https://github.com/dimforge/rapier" }
#rapier3d = { git = "https://github.com/dimforge/rapier" }
#rapier3d = { git = "https://github.com/dimforge/rapier" }

bevy = {path="../bevy" }
6 changes: 3 additions & 3 deletions bevy_rapier2d/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -30,11 +30,11 @@ enhanced-determinism = [ "rapier2d/enhanced-determinism" ]

[dependencies]
bevy = { version = "0.5", default-features = false }
nalgebra = { version = "0.29", features = [ "convert-glam013" ] }
nalgebra = { version = "0.29", features = [ "convert-glam015" ] }
# Don't enable the default features because we don't need the ColliderSet/RigidBodySet
rapier2d = { version = "0.11", default-features = false, features = [ "dim2", "f32" ] }
rapier2d = { version = "0.11", default-features = false, features = [ "dim2", "f32", "bevy-components"] }

[dev-dependencies]
bevy_wgpu = "0.5"
bevy_winit = { version = "0.5", features = [ "x11" ] }
oorandom = "11"
oorandom = "11"
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/boxes2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand Down Expand Up @@ -40,9 +40,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(0.0, 200.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/contact_filter2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ impl<'a> PhysicsHooksWithQuery<&'a CustomFilterTag> for SameUserDataFilter {
}

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand Down Expand Up @@ -77,9 +77,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(0.0, 200.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
7 changes: 4 additions & 3 deletions bevy_rapier2d/examples/debug_despawn2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -5,9 +5,10 @@
use bevy::prelude::*;
use bevy::render::pass::ClearColor;
use bevy_rapier2d::prelude::*;
use nalgebra::Point2;

fn main() {
App::build()
App::new()
.init_resource::<Game>()
.insert_resource(ClearColor(Color::rgb(0.0, 0.0, 0.0)))
.insert_resource(Msaa::default())
Expand Down Expand Up @@ -187,8 +188,8 @@ fn spawn_cube(commands: &mut Commands, game: &mut Game) {
let x_dir = coords[*j].0 as f32 - coords[*i].0 as f32;
let y_dir = coords[*j].1 as f32 - coords[*i].1 as f32;

let anchor_1 = Vec2::new(x_dir * 0.5, y_dir * 0.5).into();
let anchor_2 = Vec2::new(x_dir * -0.5, y_dir * -0.5).into();
let anchor_1 = Point2::new(x_dir * 0.5, y_dir * 0.5);
let anchor_2 = Point2::new(x_dir * -0.5, y_dir * -0.5);

commands
.spawn()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/despawn2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ pub struct ResizeResource {
}

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand Down Expand Up @@ -54,9 +54,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(0.0, 200.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/events2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -38,9 +38,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfiguration>) {
configuration.scale = 15.0;

commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/joints2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand Down Expand Up @@ -41,9 +41,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(200.0, -200.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/joints_despawn2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ pub struct DespawnResource {
}

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand Down Expand Up @@ -48,9 +48,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(200.0, -200.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/locked_rotations2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand Down Expand Up @@ -40,9 +40,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(0.0, 30.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier2d/examples/multiple_colliders2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -33,9 +33,9 @@ fn setup_graphics(mut commands: Commands, mut configuration: ResMut<RapierConfig

let mut camera = OrthographicCameraBundle::new_2d();
camera.transform = Transform::from_translation(Vec3::new(0.0, 200.0, 0.0));
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(1000.0, 10.0, 2000.0)),
light: Light {
point_light: PointLight {
intensity: 100_000_000_.0,
range: 6000.0,
..Default::default()
Expand Down
2 changes: 1 addition & 1 deletion bevy_rapier2d/examples/player_movement2.rs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ use bevy_rapier2d::prelude::*;
use bevy_rapier2d::rapier::na::Vector2;

fn main() {
App::build()
App::new()
.insert_resource(WindowDescriptor {
title: "Player Movement Example".to_string(),
width: 1000.0,
Expand Down
4 changes: 2 additions & 2 deletions bevy_rapier3d/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -30,9 +30,9 @@ enhanced-determinism = [ "rapier3d/enhanced-determinism" ]

[dependencies]
bevy = { version = "0.5", default-features = false }
nalgebra = { version = "0.29", features = [ "convert-glam013" ] }
nalgebra = { version = "0.29", features = [ "convert-glam015" ] }
# Don't enable the default features because we don't need the ColliderSet/RigidBodySet
rapier3d = { version = "^0.11", default-features = false, features = [ "dim3", "f32" ] }
rapier3d = { version = "^0.11", default-features = false, features = [ "dim3", "f32", "bevy-components"] }

[dev-dependencies]
bevy_wgpu = "0.5"
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/boxes3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -36,9 +36,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/contact_filter3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ impl<'a> PhysicsHooksWithQuery<&'a CustomFilterTag> for SameUserDataFilter {
}

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -73,9 +73,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/despawn3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ pub struct DespawnResource {
}

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -42,9 +42,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/events3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -36,9 +36,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/joints3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -38,9 +38,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/joints_despawn3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ pub struct DespawnResource {
}

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -45,9 +45,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
6 changes: 3 additions & 3 deletions bevy_rapier3d/examples/locked_rotations3.rs
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ use ui::DebugUiPlugin;
mod ui;

fn main() {
App::build()
App::new()
.insert_resource(ClearColor(Color::rgb(
0xF9 as f32 / 255.0,
0xF9 as f32 / 255.0,
Expand All @@ -37,9 +37,9 @@ fn enable_physics_profiling(mut pipeline: ResMut<PhysicsPipeline>) {
}

fn setup_graphics(mut commands: Commands) {
commands.spawn_bundle(LightBundle {
commands.spawn_bundle(PointLightBundle {
transform: Transform::from_translation(Vec3::new(100.0, 10.0, 200.0)),
light: Light {
point_light: PointLight {
intensity: 100_000.0,
range: 3000.0,
..Default::default()
Expand Down
Loading