This Unity project demonstrates a simulation environment that models the functionality of an ultrasonic sensor for obstacle detection. The project uses real-time visualization and graph generation to simulate sensor-based obstacle detection.
Features:
-Ultrasonic Sensor Simulation: Simulates the behavior of an ultrasonic sensor in detecting obstacles at various distances and angles.
-Obstacle Detection: Player character changes path upon detecting obstacles in real-time.
-Time-Series Graph Generation: Visualizes sensor readings dynamically to analyze distance and detection patterns.
-Interactive Environment: Includes a visually engaging Unity scene for testing the simulation.
-No Real Sensor Required: Simulates sensor data without hardware dependency.
Technologies Used:
-Unity Engine: For 3D simulation and visualization.
-C# Scripting: To handle logic, animations, and sensor simulation.
-Graph Visualization: Displays real-time data using Unity UI elements.

