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Releases: doomzao/true-ping

True Ping v0.1.2

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@doomzao doomzao released this 17 Jun 05:43

Performance: the overlay and the server info bar now read a stats snapshot that is refreshed a few times a second on the framework thread, instead of recomputing it from the sample history on every frame. The info bar text is only rewritten when the value changes. This keeps the per-frame cost negligible. No change to how the ping is measured.

True Ping v0.1.1

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@doomzao doomzao released this 17 Jun 05:08

Hardening: a failed plugin load no longer leaks the network hooks. The network capture is now installed last during startup and torn down cleanly if initialization cannot complete. No functional changes to the ping measurement.

True Ping v0.1.0

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@doomzao doomzao released this 17 Jun 04:51

First release of True Ping.

True Ping shows your real FFXIV ping: the application round-trip the server actually answers, with jitter and packet loss. It reads the game's own keepalive, so it reports the latency you actually feel, and it keeps working through proxies, VPNs and GPNs where network-layer ping tools fall back to a meaningless or optimistic number.

Type /trueping to configure the overlay and the server info bar.