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Releases: drakmor/ShadowMountPlus

ShadowMountPlus 1.7alpha1

Pre-release

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@drakmor drakmor released this 12 Jul 22:49

ShadowMountPlus 1.7alpha1

  • Games are now mounted only when launched and unmounted after exit, reducing persistent filesystem mounts.
  • Added an image metadata cache to avoid repeatedly mounting unchanged images during scans.
  • Improved support for nested image chains and runtime mount cleanup.
  • USB-backed games are safely stopped before entering rest mode.
  • Firmware 12.00 and newer now uses per-title InstallTitleDir registration instead of batch InstallAll.
  • Improved mount stability, shutdown handling, and scanner performance.

Full Changelog: 1.6beta16...1.7aplha1

ShadowMountPlus 1.6beta16

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@drakmor drakmor released this 28 Jun 13:59

ShadowMountPlus 1.6beta16

  • Attempting to restore occupied mount points for nullfs
  • Prefer fakelib2 over fakelib for game overlays (The fakelib folder works as before, the new mechanism is designed to replace the backport or emulator without repacking the image)

To replace the fakelib folder in images, use backports/PPSAXXXXX/fakelib2 in the same directory as the image. The image’s fakelib folder will not be mounted, so copy all required files into fakelib2.

Full Changelog: 1.6test15-fix1...1.6beta16

ShadowMountPlus 1.6test15-fix2

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@drakmor drakmor released this 03 Jun 18:34
  • Fixed issues with mounting in /system_ex/app
  • Experimental support for .ffpfsc images has been added. Scan depth can be left at scan_depth=1.
    Do not use with MicroMount!

fix: PFS mount issue
fix2: removed forced unmounting of nullfs due to a conflict with kstuff, causing KP

Full Changelog: 1.6beta14-fix1...1.6test15-fix2

ShadowMountPlus 1.6test15-fix1

Pre-release

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@drakmor drakmor released this 07 Jun 12:25
  • Fixed issues with mounting in /system_ex/app
  • Experimental support for .ffpfsc images has been added. Scan depth can be left at scan_depth=1.
    Do not use with MicroMount!

fix: PFS mount issue

ShadowMountPlus 1.6beta14 fix1

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@drakmor drakmor released this 02 Jun 07:16
  • Fixed mounting of exfat
  • Added support for compressed PFS images https://github.com/PSBrew/MkPFS (read speed 150-250 Mb/s). EXPIREMENTAL!
    Thanks to @PSBreew for his great work!

Full Changelog: 1.6test13...1.6beta14-fix1

ShadowMountPlus 1.6test13

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@drakmor drakmor released this 31 May 22:16
  • Added copying of trophy data (for new kstuff)

Full Changelog: 1.6test12...1.6test13

ShadowMountPlus 1.6test12

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@drakmor drakmor released this 30 May 19:32

Full Changelog: 1.6test11...1.6test12

ShadowMountPlus 1.6test11

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@drakmor drakmor released this 13 May 02:28
  • Improved stability
  • Default scan period reduced from 60 to 15 seconds

Full Changelog: 1.6beta10...1.6test11

ShadowMountPlus 1.6beta10

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@drakmor drakmor released this 10 May 16:53
30b0435
  • Added support for the global fakelib folder (backports), which is automatically mounted for all games.
  • Added support for deep sleep mode and unmounting all images before entering it.
  • Fixed an issue where background game music was lost in the main menu.
  • Added support for kstuff autopause up to version 13.20.
  • Fixed an issue with searching for new games when connecting external drives (introduced in 1.6beta9).

Full Changelog: 1.6beta9...1.6beta10

ShadowMountPlus 1.6beta9

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@github-actions github-actions released this 16 Apr 23:51
  • The algorithm for detecting crashes caused by kstuff pauses has been updated and is now enabled by default.
  • Backports are now searched for first in the folder next to the game, and then in other scan directories as well.
  • Background scanning for changes is disabled while the game is running.