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package.json
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39 lines (39 loc) · 1.01 KB
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{
"name": "ch.dreamora.gsaastandard",
"displayName": "Dreamora.GSAAStandard",
"description": "Optimized Standard lighting model PBR shaders with support GSAA, SLO and color noise dithering.",
"version": "1.0.0",
"unity": "2018.4",
"unityRelease": "1f1",
"keywords": [
"shader",
"pbr",
"standard",
"vr",
"antialias",
"aa",
"anti-alias"
],
"homepage": "https://github.com/dreamora/GSAAStandard/",
"bugs": {
"url": "https://github.com/dreamora/GSAAStandard/issues"
},
"repository": {
"type": "git",
"url": "https://github.com/dreamora/GSAAStandard.git"
},
"license": "MIT",
"author": {
"name": "Marc Schaerer, dreamora.ch",
"email": "hello@dreamora.ch",
"url": "https://github.com/dreamora"
},
"dependencies": {},
"files": [
"*.md",
"*.meta",
"*.xml",
"Editor",
"Runtime"
]
}