Skip to content

Saving always sets the 'last used difficulty' to Normal #82

Description

@PierreMoawad

When modifying and saving a file, the object.header.difficulty.normal is always set to 128 no matter what values are set for it or the other two. This makes starting a game in Hell with a specific seed impossible.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions