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Check packet size before using unreliable remote#37

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spelled-ayayron wants to merge 3 commits into
easy-games:mainfrom
spelled-ayayron:unreliable-packet-size-fix
Open

Check packet size before using unreliable remote#37
spelled-ayayron wants to merge 3 commits into
easy-games:mainfrom
spelled-ayayron:unreliable-packet-size-fix

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@spelled-ayayron

@spelled-ayayron spelled-ayayron commented Feb 14, 2024

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If a packet is too large, it fails to send over an unreliable event which can prevent a game from starting up if the first event is unreliable. These changes aim to mitigate that behavior. Even if the channels are different between packets (reliable vs unreliable), timestamps should prevent any wonky behavior and resim properly.

Also adds support for spawning new records with a different characterMod while retaining current default values

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