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🎮 Unity Junior Programmer Pathway

This repository contains some of my projects and exercises from the Unity Junior Programmer Pathway.
It’s a work in progress as I continue through the course.

🚧 Status

Currently: Ongoing
I’m steadily working through the modules — this repo will grow as I complete each project.

📚 Skills I will learn through this course

  • Programming user interfaces (UI design & interactive scripts)
  • Application scripting (scene flow, data persistence, APIs, logic structures)
  • Code comprehension & clean coding practices
  • Debugging (compilation errors, runtime issues, performance)
  • Collaboration & communication (feedback cycles, peer review)
  • Design process (user testing, iterative design, user-first mindset)
  • Project management (planning & managing real-time projects)
  • Job preparation (portfolio creation for Unity/game dev roles)
  • Programming theory (OOP, inheritance, polymorphism, abstraction, encapsulation)
  • Code optimization (efficiency, best practices)
  • Version control (maintain projects with Git and Unity workflows)

The course can be found here.

🗂️ Repo Structure

  • Each module or prototype is in its own folder.

🎯 Goal

By the end of the pathway I’ll have:

  • A strong foundation in Unity and C#
  • A portfolio of small playable projects
  • Confidence to continue into more advanced Unity/game dev learning

🤝 Notes

This repo is primarily for learning and growth. Feedback, suggestions, or tips are always welcome!

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Tracking my Unity Junior Programmer learning process.

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