(P.S i couldnt add the bug tag)
When a chained block (doesnt matter if its wall or fence) gets simulated via the Physics Assembler the game crashes,
i havent tested the scenario where both of the chained blocks are in the same simulated contraption so thats worth checking it out
(P.S i couldnt add the bug tag)
When a chained block (doesnt matter if its wall or fence) gets simulated via the Physics Assembler the game crashes,
i havent tested the scenario where both of the chained blocks are in the same simulated contraption so thats worth checking it out