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Updated various classes and methods to replace "double" with "System.Double" for consistency across the codebase. Key changes include: - Converted `BloomFilter`, `FuzzySet`, `Point`, `QuadTreeNode`, `RTree`, and `Rectangle` to use `System.Double`. - Modified methods in `ReadOnlyMemoryExtensions.cs` to return `System.Double`. - Updated `ControlFlowTests` comments for clarity. - Introduced new `Quarternion`, `QuarternionBase`, and `ValueQuarternion` types utilizing `System.Double`. - Adjusted `SkipList` to use `NextSystem.Double()` for random number generation.
Corrected method call from NextSystem.Double() to NextDouble() to ensure proper random double value generation in the RandomLevel method.
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#37