A game about money making, deal breaking, and corporate shenanigans! Open source!
Based off of Sub Rosa, by Cryptic Sea. Ferrosa's goal is to expand upon the original idea and add features and content that the community wants to see! If there is something we dont have that you want, feel free to make a pull request!
| Mode | Notes |
|---|---|
round |
Three corporations, a lobby, buy menus at the bases, deals and car chases, optional weekly play. |
eliminator |
Hidden targets, eliminators and protectors, with position reveals and supply drops. |
world |
The persistent city: a day cycle, crime ratings, corporations with managers and projects, computers and world missions. |
sandbox |
No game rules, always in game, and everyone can use the test commands below. Clients see it as round mode. |
The simplest way is to download it from our latest release for your platform! Here. Or on the right.
The only thing you need installed is the Rust toolchain.
git submodule update --init --recursivecargo run --release- Enjoy! Its pretty simple!
This is only the beginning of what we want to make this! Ideally we can go wherever we want, but staying true to the original games vision is the goal!
This project was assisted by Claude, not written by it. This project is not vibecoded, and I have gone over every line of this client myself.
If you dont like this, dont use it. I dont really know what to tell you.
"Vibecoding" is something I do not partake in, I have audited all of this code myself, and am actively cleaning it up and removing useless code as I see fit. If you see something that should be changed, or that is bad, pipe up! As this project goes further the code will change and I intend to eliminate code written entirely by AI. But as it is just me with a limited schedule im doing the best I can.