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Releases: fingernailz/Pacman

Third versioning of pacman

08 Mar 13:20

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What's added

  • Pincer movement for the ghosts.
  • Ambush algorithm.
  • Random strategy for the ghosts.
  • Threaten mode for the ghosts.

Merges

Full Changelog: V2.0...V.3.0

Version 2.0

17 Feb 14:03

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Graph-Based Pacman Survival Game is a Qt5-powered C++ remake featuring advanced AI and computational geometry. Four ghosts use unique strategies (A*, heuristic, directional, predictive), with dynamic role switching each tick. Includes Chain Lightning (closest-pair algorithm), convex hull territory detection (QuickHull), multi-round progression, and real-time graph-based pathfinding.

First Release

27 Dec 18:22
29b4f68

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What's Changed

  • fix: Modify game map layout in Graph.cpp to extend vertical boundries by @CatFish-in-myDish in #5
  • Corrected monster AI prediction (Greedy Strategy) and added documentation by @Dharshan2208 in #4
  • Merge branch dev4 into dev by @CatFish-in-myDish in #6

New Contributors

  • @CatFish-in-myDish made their first contribution in #5

Full Changelog: V.0.9...V.1.0