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Hi guys, this is the second version that I sent. In this opportunity I completed all the requirements:

  • Make sure turns are passed between the AI and the real player: I'm not sure if I did the best way possible, but the turn is being passed between the player and the AI
  • Come up with a way to represent the Tic tac toe algorithm in code: Done
  • Make sure no piece can be put on top of another piece: Done
  • Check for a win-lose or tie condition: Done
  • The player turn: I added this little feature, at the top left corner you will see the current player turn, even though I'm having a little trouble with the text.

I also have a couple of ToDos:

  • Implement AiLevel, to differentiate between easy and hard
  • I would like to refactor a little more the code, I think I can separate the logics, for instance separate the management of the player and turns, from the management of the UI
  • A couple of refactor in some methods

The link to the repo is: https://github.com/fjaviergallucci/xrassessment. In case you would like to see the progress of the development.

Regards Francisco

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