an open source implementation of the ugandan game matatu. Shamelessly inspired by but not affiliated to https://play.google.com/store/apps/details?id=com.matatu.common I did this when I had alot of time on my hands. Now I have lost interest. Feel free to learn from me.
[](https://www.youtube.com/watch?v=dcCa47C6c44)-windows
-android
-web(not tested)
-iphone(not tested)
-Java Development Kit (JDK) . On my machine, I have JDK 7 and JDK8 and both work as far as i know
http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
-libGDX for the game engine for cross platform game development
https://libgdx.badlogicgames.com/
-Tween engine
http://www.aurelienribon.com/blog/projects/universal-tween-engine/
-gradle for compiling
-android development sdk if you want to compile apk for android.
https://developer.android.com/studio/index.html
-An internet connection is required the first time you compile so that all dependencies can be downloaded. However you must have JDK already installed. (Data saving tip for users in Uganda =>Put on 1GB night bundle from the likes of MTN, AIRTEL, and start the compilation at night because our data is damn expensive. I miss Makerere internet)use the command : gradlew desktop:run use the command : gradlew android:installDebug android:run Its possible. But I have no interest in web and iphone. Use your brain. Error occured during initialisation of VM. Could not reserve enough space for 1536000kb object heap. Solution: edit gradle.properties file and reduce the amount of ram required by changing org.gradle.jvmargs=-Xms128m -Xmx1500m to some thing lower