Open source engine used for Worms Armageddon and World Party, it still requires the game files for the basic usage, the main purpose is to allow users have an expanded engine with better gameplay experience and new features.
Start game and load any mission file to test or change in game configurations with the Editor.
-Windows
MonoGame: 3.6 or higher
OpenAL 1.0 or higher
-Linux
OpenGL 3.0
SDL2
Use Visual Studio 2017 or higher. Mono for Linux. Run FreeWorms.sln to build.
Original game files needed, run into game folder directory.
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.