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Typed Buffers SRV Not Working #177

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@tengel-lux

I ran into an issue using e.g., Buffer<float2>. In which case the format would be DXGI_FORMAT_R32G32_FLOAT and StructureByteStride should be set to 0.
https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_buffer_srv

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