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Raytracing-Renderer

C++ .ppm image renderer using raytracing to populate pixels.

Hello! This is a computer graphics demo that I worked on during Autumn 2021. Its a very simple project; using the raytracing graphics rendering algorithm, I made a program that renders an image in the .ppm image format. For your convenience, I do have a snippet of what the final product looks like (the FOV is set to 70 and each Ray can reflect/refract a maximum of 5 times). See: RTXDemo1.jpeg.

If you want to see more of my work, please check out my website.

Have a great day!

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C++ .ppm image renderer using raytracing to populate pixels.

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