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fix(hud): place toasts above the bar and let their close button take the click - #1158
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…the click Sonner drew the HUD window's toasts in its default bottom-right corner, which is where the bar is, so a toast covered Record, Pause and Stop. The window is click-through except over [data-hud-interactive='true'], and the toaster was not marked, so its close button passed the click to the app behind, while sonner held the toast as long as the pointer was over it. The HUD now mounts its own toaster, centred above the whole stack (the bar and anything open over it), marked interactive, and reports the toasts in the rect the main process keeps on screen. Fixes #1149
📝 Walkthrough
Merge Risk: 🔵 Low · up to An older toast may be partly inaccessible while hovered near the top of the screen. This is a bounded issue that can be fixed or accepted before merging. Pre-merge checks ·
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @src/components/launch/hudGeometry.ts:
- Around line 177-179: Update computeHudToastsHeight and the HUD content-bounds
observer to account for Sonner’s expanded stack: measure the expanded toast
bounds and refresh the content rectangle when Sonner’s expansion state changes,
while retaining the current collapsed-height calculation when the stack is
collapsed.
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📒 Files selected for processing (5)
src/App.tsxsrc/components/launch/LaunchWindow.test.tsxsrc/components/launch/LaunchWindow.tsxsrc/components/launch/hudGeometry.test.tssrc/components/launch/hudGeometry.ts
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Summary
In the HUD window, sonner drew toasts in its default bottom-right corner, which is where the bar is: a toast covered Record, Pause, Restart, Cancel, Studio, Notes, the language button, Hide and Quit. Sonner holds a toast while the pointer is over it, and the pointer is naturally on the bar. Its close button did not take the click either: the HUD is click-through except over
[data-hud-interactive='true'], and the toaster was not marked, so the click landed on the app behind.Appskips the global one forhud-overlay),bottom-center, with its bottom offset above the whole stack: the bar plus any popover or notice open over it, so it never overlaps the bar in either orientation (computeHudToastBottominhudGeometry.ts). That is the reserve the window already keeps for floating surfaces, so a toast costs no native resize.data-hud-interactive="true"wrapper with no box of its own (the toasts arefixed), so the cursor poll lifts click-through over a toast and nowhere else, and the close button works.addHudToastsToStack, height from sonner's own--front-toast-heightand toast count, watched with aMutationObserver), so a HUD parked near the top of the screen does not push its toasts off it.Note on #1136: like a popover, a toast near the top of the screen makes the main process nudge the window down to keep it on screen. Until #1136 lands, that nudge does not undo itself, exactly as for the language menu today. The #1136 fix (re-clamping from the rest position) covers toasts with no further change, since they arrive through the same content rect.
Related issue
Fixes #1149
Candidate for cherry-pick to release/v2.1.0
Type of change
Release impact
Desktop impact
Screenshots / video
None: the GUI was not launched for this change (other sessions were driving the machine).
Testing
npx vitest --run src/components/launch/hudGeometry.test.ts src/components/launch/LaunchWindow.test.tsx: new tests for the toast offset (bar alone, popover open, tall vertical bar), sonner's collapsed-stack height, the rect kept on screen, and inLaunchWindow: toasts arebottom-centerabove the bar, move above an opened popover, sit inside the interactive wrapper so the pushed cursor over the close button lifts click-through, and enter and leave the content rect sent to the main process.npm run test(4546 passed),npx tsc --noEmit,npx tsc -p tsconfig.test.json --noEmit,npm run lint.Summary by CodeRabbit