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Ancient Kingdoms Mods

Quality of life mods for Ancient Kingdoms, a multiplayer action RPG.

Available Mods

BossTracker

Tracks boss and elite monsters with a draggable in-game UI panel showing:

  • Alive bosses/elites with distance and direction
  • Dead bosses/elites with respawn countdown timers
  • Auto-sorts by distance or respawn time

MapEnhancer

Enhances map visibility by:

  • Enabling Veteran Awareness skill automatically
  • Showing all monsters on the map with color coding
  • Highlighting bosses (cyan) and elites (purple)
  • Showing dead boss/elite locations as grey markers

MonsterRespawner

Allows instant respawning of dead monsters:

  • Hold Alt to show respawn markers at death locations
  • Displays monster name, level, and countdown timer
  • Left-click marker to instantly respawn the monster
  • Color-coded text (cyan=boss, purple=elite, red=regular)

ResourceRespawner

Allows instant respawning of gatherable resources:

  • Hold Alt to show respawn markers at resource locations on cooldown
  • Displays resource name, type, and countdown timer
  • Left-click marker to instantly respawn the resource
  • Color-coded by type (lime=plants, gray=minerals, purple=radiant sparks, yellow=chests)
  • Works for all gatherable types: plants, minerals, radiant sparks, chests, and other items

MapTeleporter

Alt+click on the map to teleport to that location.

Installation

Prerequisites

MelonLoader (Nightly Required)

Ancient Kingdoms requires MelonLoader v0.7.2+ (nightly/open-beta builds):

  1. Download MelonLoader v0.7.2 or newer from MelonLoader releases
  2. Run the installer and point it to your Ancient Kingdoms installation
  3. Launch the game once to let MelonLoader initialize

For detailed installation instructions, see the MelonLoader documentation.

Installing Mods

  1. Download the latest mod DLLs from Releases (or build from source)
  2. Copy the DLL files to Ancient Kingdoms/Mods/
    • BossTracker.dll
    • MapEnhancer.dll
    • MapTeleporter.dll
    • MonsterRespawner.dll
    • ResourceRespawner.dll
  3. Launch Ancient Kingdoms

Mods will load automatically. Check MelonLoader/Latest.log if you encounter issues.

Compatibility

  • Game: Ancient Kingdoms (Steam version)
  • Unity Version: 6000.2.9f1
  • Tested on: October 2025
  • MelonLoader: v0.7.2 Open-Beta (nightly build required)

Compatibility with future game updates is not guaranteed. If mods stop working after a game update, check for updated releases or build from source.

Usage

BossTracker

  • Automatically displays when bosses/elites are nearby
  • Drag the panel: Hold Right Shift + Left Click + Drag
  • Panel position is saved automatically

MapEnhancer

  • Works automatically - no configuration needed
  • Open the in-game map to see enhanced visibility
  • Monster colors: Cyan = Boss, Purple = Elite, Red = Regular

MonsterRespawner

  • Hold Alt to reveal respawn markers for dead monsters
  • Markers show name, level, and countdown timer
  • Left-click a marker to instantly respawn that monster
  • Works automatically - no configuration needed

ResourceRespawner

  • Hold Alt to reveal respawn markers for resources on cooldown
  • Markers show resource name, type, and countdown timer
  • Left-click a marker to instantly respawn that resource
  • Works for plants, minerals, radiant sparks, chests, and other gatherable items
  • Works automatically - no configuration needed

MapTeleporter

  • Open the map (M key), hold Alt, and click to teleport

Building from Source

Quick Start:

# 1. Clone the repository
# 2. Copy Local.props.example to Local.props and configure your game path
# 3. Build and deploy
dotnet run --project build-tool all

Using Rider/Visual Studio:

  • Open AncientKingdomsMods.sln - everything works out of the box!
  • Build with Ctrl+Shift+B or use the build tool run configurations

For detailed development instructions, see CLAUDE.md.

Troubleshooting

Mods not loading:

  • Ensure MelonLoader nightly is installed (not stable)
  • Check MelonLoader/Latest.log for errors
  • Verify DLLs are in the Mods/ folder

Game crashes on startup:

  • Remove all mods and test
  • Re-add mods one at a time to identify conflicts

Boss tracker not showing:

  • Must be in-game (World scene), not in menus
  • Requires bosses/elites to be nearby or previously discovered

For development issues, see CLAUDE.md.

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