Releases: goncasmage1/UINavigation
Releases · goncasmage1/UINavigation
3D Widget hotfix
This release:
- Fixes OnClicked being called twice for 3D Widgets
- Adds error when using 3D Widget with Focus system
- Handle empty style in ApplyStyleRowToText
- Make UIINavInputContainer's SwapKeysMessage MultiLine
General Hotfix
This release:
- Fixes unforces navigation not being restored after select or return
- Fixes game viewport input being rerouted when no widget is active
- Fixes giving focus to unfocusable UINavComponents
- Fixes allowing navigating off of non-nested UINavWidgets
- Fixes crash when SwapKeysDecided receives invalid data
- Makes UINavComponent's bIsClickableWhenNotFocusable a BlueprintReadWrite property
- Makes W_UINavComponent use UINavButtonBase instead of UButton for its NavButton
Crash fix
This release:
- Fixes a crash when using non-buttons as children of UINavSectionsPanel
- Allows specifying whether UINavComponents are clickable when not focusable
Input rebinding and 3D widget hotfix
This release:
- Fixes 3D widgets not receiving directional navigation inputs
- Fixes several issues related to input rebinding
- Fixes potential crash when calling SimulateSelect
Non-Focus System Inputs Hotfix
This release:
- Fixes inputs callbacks being called twice when NOT using Focus System Navigation Inputs
- Fixes GetScrollBoxToFocus being ignored when a parent scroll box is found
Right thumbstick scroll Hotfix
This release:
- Fixes scrolling through scroll boxes with the right thumbstick not working
General Hotfix
This release:
- Fixes a crash when calling the Simulate input functions
- Reduces default input transition cooldown time
- Makes UINavInputDisplay's UpdateInputVisuals overrideable
Input Cooldown
This release:
- Adds the option to have an input cooldown between navigating widgets to prevent mis-clicks
- Adds the option to not play the navigated sound for the first navigated UINavComponent
- Fixes crash in UINavInputDisplay's UpdateInputVisuals
General Hotfix
This release:
- Allows updating UINavSlider while dragging
- Tries to fix crash when removing UINavWidget after map transition
- Fixes UINavWidgets not listening to input actions the 2nd time they're opened
- Fixes UINavWidgets not applying their input context correctly
- Fixes UINavInputDisplay not displaying axis keys correctly
- Fixes gamepad not forcing navigation when it should
Small Hotfix
This release:
- Fixes UINavInputDisplay sometimes not working correctly for scalar input actions
- Fixes a potential crash when calling GetEnhancedInputKey with a null Player Controller