Skip to content

Releases: goncasmage1/UINavigation

3D Widget hotfix

04 May 06:06

Choose a tag to compare

This release:

  • Fixes OnClicked being called twice for 3D Widgets
  • Adds error when using 3D Widget with Focus system
  • Handle empty style in ApplyStyleRowToText
  • Make UIINavInputContainer's SwapKeysMessage MultiLine

General Hotfix

02 Apr 21:13

Choose a tag to compare

This release:

  • Fixes unforces navigation not being restored after select or return
  • Fixes game viewport input being rerouted when no widget is active
  • Fixes giving focus to unfocusable UINavComponents
  • Fixes allowing navigating off of non-nested UINavWidgets
  • Fixes crash when SwapKeysDecided receives invalid data
  • Makes UINavComponent's bIsClickableWhenNotFocusable a BlueprintReadWrite property
  • Makes W_UINavComponent use UINavButtonBase instead of UButton for its NavButton

Crash fix

18 Mar 15:12

Choose a tag to compare

This release:

  • Fixes a crash when using non-buttons as children of UINavSectionsPanel
  • Allows specifying whether UINavComponents are clickable when not focusable

Input rebinding and 3D widget hotfix

06 Mar 14:31

Choose a tag to compare

This release:

  • Fixes 3D widgets not receiving directional navigation inputs
  • Fixes several issues related to input rebinding
  • Fixes potential crash when calling SimulateSelect

Non-Focus System Inputs Hotfix

10 Feb 09:16

Choose a tag to compare

This release:

  • Fixes inputs callbacks being called twice when NOT using Focus System Navigation Inputs
  • Fixes GetScrollBoxToFocus being ignored when a parent scroll box is found

Right thumbstick scroll Hotfix

26 Jan 07:57

Choose a tag to compare

This release:

  • Fixes scrolling through scroll boxes with the right thumbstick not working

General Hotfix

23 Jan 08:41

Choose a tag to compare

This release:

  • Fixes a crash when calling the Simulate input functions
  • Reduces default input transition cooldown time
  • Makes UINavInputDisplay's UpdateInputVisuals overrideable

Input Cooldown

08 Nov 16:47

Choose a tag to compare

This release:

  • Adds the option to have an input cooldown between navigating widgets to prevent mis-clicks
  • Adds the option to not play the navigated sound for the first navigated UINavComponent
  • Fixes crash in UINavInputDisplay's UpdateInputVisuals

General Hotfix

13 Oct 08:53

Choose a tag to compare

This release:

  • Allows updating UINavSlider while dragging
  • Tries to fix crash when removing UINavWidget after map transition
  • Fixes UINavWidgets not listening to input actions the 2nd time they're opened
  • Fixes UINavWidgets not applying their input context correctly
  • Fixes UINavInputDisplay not displaying axis keys correctly
  • Fixes gamepad not forcing navigation when it should

Small Hotfix

10 Sep 09:41

Choose a tag to compare

This release:

  • Fixes UINavInputDisplay sometimes not working correctly for scalar input actions
  • Fixes a potential crash when calling GetEnhancedInputKey with a null Player Controller