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Elin plugins for funzie

Releases

Build

Requirements

.NET SDK 10.0.x

The projects require environment variable ElinGamePath set to the root folder of the Elin game installation.

ElinGamePath/
├─ BepInEx/
│  ├─ core/
│  │  ├─ *.dll
├─ Elin_Data/
│  ├─ Managed/
│  │  ├─ *.dll

DotNet Build

Clone the project:

git clone https://github.com/gottyduke/Elin.Plugins.git
cd Elin.Plugins

Install the deps:

dotnet restore ./CustomWhateverLoader --locked-mode

Build the project:

dotnet build ./CustomWhateverLoader -c Debug -o ./out --no-restore
dotnet build ./CustomWhateverLoader -c DebugNightly -o ./out --no-restore

MIT License, 2024-present DK

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