A prototype showing an inventory system based on the Rule of 99.
Developed as an exercise for the group IST Game Dev Group.
Made with Unity 4.5.4f1
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Char, animations, sounds, textures, materials
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Textures and materials for the floor and the walls
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Sword: model, material, textures
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Henrique Lazarini (Ails) - PixelJoint
Inventory icons
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Music - Heart of Nowhere