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208 changes: 208 additions & 0 deletions homeworks/A10294/homework1/homework1.py
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# -*- coding: utf-8 -*-

import codecs
import os
import random


# 1. 读取文件
# ['aa', 'aaa-bbb-sds'] => ['aa', 'aaa', 'bbb', 'sds']
def word_split(words):
new_list = []
for word in words:
if '-' not in word:
new_list.append(word)
else:
lst = word.split('-')
new_list.extend(lst)
return new_list


def read_file(file_path):
f = codecs.open(file_path, 'r', "utf-8") # 打开文件
lines = f.readlines()
word_list = []
for line in lines:
line = line.strip()
words = line.split(" ") # 用空格分割
words = word_split(words) # 用-分割
word_list.extend(words)
return word_list


def get_file_from_folder(folder_path):
file_paths = []
for root, dirs, files in os.walk(folder_path):
for file in files:
file_path = os.path.join(root, file)
file_paths.append(file_path)
return file_paths


# 读取多文件里的单词
def read_files(file_paths):
final_words = []
for path in file_paths:
final_words.extend(read_file(path))
return final_words


# 2.获取格式化之后的单词
def format_word(word):
fmt = 'abcdefghijklmnopqrstuvwxyz-'
for char in word:
if char not in fmt:
word = word.replace(char, '')
return word.lower()


def format_words(words):
word_list = []
for word in words:
wd = format_word(word)
if wd:
word_list.append(wd)
return word_list


# 3. 统计单词数目
# 将元组的列表转换为列表的列表
def tuple_to_list(t):
word_list = []
for item in t:
word_list.append(list(item))
return word_list


# {'aa':4, 'bb':1}
def statistics_words(words):
s_word_dict = {}
for word in words:
if s_word_dict.has_key(word):
s_word_dict[word] = s_word_dict[word] + 1
else:
s_word_dict[word] = 1
# 排序
sorted_word_tuples = sorted(s_word_dict.iteritems(), key=lambda d: d[1], reverse=True)
# 将排序后生成的元组的列表还原为列表的列表
word_list = tuple_to_list(sorted_word_tuples)
return word_list


# 4.统计单词出现百分比
def rate_words(vocabulary_list, total_count):
current_count = 0
for val in vocabulary_list:
num = val[1]
current_count = current_count + num
word_rate = (float(current_count) / total_count) * 100
val.append(word_rate)


# 5.截取百分比区间单词
def extract_rate_scale(word_list, scale):
scale_list = []
for item in word_list:
if item[2] >= scale[0]*100 and item[2] <= scale[1]*100:
scale_list.append(item)
return scale_list


# 6.查找单词在词典中解释
def read_dict(dict_file_path):
f = codecs.open(dict_file_path, 'r', "utf-8") # 打开文件
lines = f.readlines()
word_dict = {}
for line in lines:
line = line.strip()
word, space, meaning = line.partition(' ') # 以空格区分单词与释义
meaning = meaning.strip()
if word:
word_dict[word] = meaning
return word_dict


def get_words_meaning(dict_file_path, word_list):
word_dict = read_dict(dict_file_path)
for item in word_list:
if word_dict.has_key(item[0]):
meaning = word_dict[item[0]]
else:
meaning = u'未找到释义'
item.append(meaning)


# 7.生成每日单词表
def generate_tasks(scale_list, num_of_words, choice_random):
if choice_random:
random.shuffle(scale_list)
else:
scale_list = sorted(scale_list, key=lambda d: d[0], reverse=False)
task_list = []
index = 0
while index < len(scale_list):
task_list.append(scale_list[index:index+num_of_words])
index = index + num_of_words
return task_list


# 7.输出成csv
def print_to_csv(vocabulary_list, to_file_path):
outfile = codecs.open(to_file_path, 'w+', "utf-8")
for val in vocabulary_list:
outfile.write("%s,%s,%0.2f,%s\n" % (val[0], str(val[1]), val[2], val[3]))
outfile.close()


def print_tasks(task_list, to_file_path):
day = 1
for item in task_list:
print_to_csv(item, to_file_path+"day" + str(day) + '.csv')
day = day + 1


def main():
# 1. 读取文本
words = read_files(get_file_from_folder('data1'))
print '获取了未格式化的单词 %d 个' % (len(words))

# 2. 清洗文本
f_words = format_words(words)
total_word_count = len(f_words)
print '获取了已经格式化的单词 %d 个' % (len(f_words))

# 3. 统计单词和排序
word_list = statistics_words(f_words)

# 4.统计单词出现百分比
rate_words(word_list, total_word_count)

# 5.为单词查找解释
get_words_meaning('8000-words.txt', word_list)

# 输出文件
print_to_csv(word_list, 'output/words.csv')

# 6.询问是否要截取百分比区间的单词
extract = raw_input('Extract words? (Y/N) ')
if extract == 'Y' or extract == 'y':
start_and_end = [0.5, 0.7] # 截取这一部分的单词
scale_list = extract_rate_scale(word_list, start_and_end)
print "截取了%d个单词" % (len(scale_list))
print_to_csv(scale_list, 'output/scale.csv')

# 7.生成背单词表
task_list = []
num_of_words = raw_input('How many words for each day?')
if num_of_words.isdigit():
if (type(eval(num_of_words)) == int) and (int(num_of_words) > 0):
choice_random = raw_input("Random or not?(Y/N)")
if choice_random == 'Y' or choice_random == 'y':
task_list = generate_tasks(scale_list, int(num_of_words), True)
else:
task_list = generate_tasks(scale_list, int(num_of_words), False)
print_tasks(task_list, "output/")


if __name__ == "__main__":
main()
82 changes: 82 additions & 0 deletions homeworks/A10294/homework2/homework2-pygame_ball.py
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# -*- coding: utf-8 -*-
import pygame

MOU_CON = False

board = pygame.Rect(280, 400, 80, 5)
#board是rect类的一个实例对象
#board的上边缘:board.top
#board的左边缘:board.left
#board的右边缘:board.right
circle = [100, 100]
RADIUS = 10
SPEED = [1, -1]
WIDTH = 640
HEIGHT = 480

def update_ball():
if circle[1] - RADIUS == 0:
SPEED[1] *= -1
if circle[0] + RADIUS == WIDTH or circle[0] - RADIUS == 0:
SPEED[0] *= -1
if circle[1] + RADIUS ==board.top and circle[0] <= board.right and circle[0] >= board.left:
SPEED[1] *= -1

circle[0] += SPEED[0]
circle[1] += SPEED[1]


def draw_surface(screen):
screen.fill([255, 255, 255]) # R G B white
pygame.draw.circle(screen, [255, 0, 0], circle, RADIUS)
pygame.draw.rect(screen, [0, 255, 255], board)
pygame.display.flip()

def update_board():
if MOU_CON:
(x, y) = pygame.mouse.get_pos()
board.centerx = x


def w_down_cb():
if not MOU_CON:
board.centery -= 50

def s_down_cb():
if not MOU_CON:
board.centery += 50

def a_down_cb():
if not MOU_CON:
board.centerx -= 50

def d_down_cb():
if not MOU_CON:
board.centerx += 50

def main():
pygame.init()
screen = pygame.display.set_mode([WIDTH, HEIGHT])
running = True

while running:
pygame.time.delay(10) # 50ms
update_board()
update_ball()
draw_surface(screen)
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_w:
w_down_cb()
elif event.key == pygame.K_s:
s_down_cb()
elif event.key == pygame.K_a:
a_down_cb()
elif event.key == pygame.K_d:
d_down_cb()
pygame.quit()

if __name__ == '__main__':
main()
95 changes: 95 additions & 0 deletions homeworks/A10294/homework2/honmework2-pygame_snake.py
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# -*- coding: utf-8 -*-
import pygame
import random

SCALE = 20 #地图中有多少格
SIZE = 20 #每一格的大小
WIDTH = SCALE * SIZE
HEIGHT = SCALE * SIZE

DIRECT = [[0,-1],[-1,0],[0,1],[1,0]]
dirt = 1 #蛇前进的方向

snake = [[4,3],[5,3],[6,3]]
apple = [3,1]

def screen_show(screen):
screen.fill([255,255,255])
for body in snake:
pygame.draw.rect(screen, [0, 255,0], [body[0]*SIZE,body[1]*SIZE, SIZE - 1, SIZE - 1])
pygame.draw.circle(screen, [255, 0, 0], [apple[0]*SIZE + SIZE / 2, apple[1]*SIZE + SIZE / 2], SIZE/2)
pygame.display.flip()

def snake_update():
global dirt
new_body = [0,0]
new_body[0] = (snake[0][0] + DIRECT[dirt][0]) % SCALE
new_body[1] = (snake[0][1] + DIRECT[dirt][1]) % SCALE
if new_body == apple:
snake.insert(0, new_body)
return True
else:
snake.insert(0, new_body)
snake.pop()
return False

def is_lose():
if snake.count(snake[0]) >= 2:
return True
return False

def new_apple():
apple[0] = random.randint(0,19)
apple[1] = random.randint(0,19)

def w_down_cb():
global dirt
if dirt % 2 !=0:
dirt = 0

def s_down_cb():
global dirt
if dirt % 2 != 0:
dirt = 2

def a_down_cb():
global dirt
if dirt % 2 != 1:
dirt = 1

def d_down_cb():
global dirt
if dirt % 2 != 1:
dirt = 3

def main():
pygame.init()
screen = pygame.display.set_mode([WIDTH, HEIGHT])
running = True

while running:
pygame.time.delay(200) # 200ms
if snake_update():
new_apple()

if is_lose():
break

screen_show(screen)
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_w:
w_down_cb()
elif event.key == pygame.K_s:
s_down_cb()
elif event.key == pygame.K_a:
a_down_cb()
elif event.key == pygame.K_d:
d_down_cb()

pygame.quit()

if __name__ == '__main__':
main()
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