Repository navigation
Conversation
|
@sstinivas is attempting to deploy a commit to the Hack Club Team on Vercel. A member of the Team first needs to authorize it. |
✅ Auto Review: VerifiedAll automated checks passed! Your game is ready for a reviewer to playtest. Submission
LinksChecks Status📂 Files & Directories (5/5 passed)
📝 PR Description & Checklists (3/3 passed)
🏷️ Game Metadata Header (10/10 passed)
💻 Code & Assets (3/3 passed)
🔍 Other Checks (2/2 passed)
Reviewers: please use the play link to playtest, then approve or request changes. |
LucasHT22
left a comment
There was a problem hiding this comment.
hey, your game image needs to be from your game!
|
Sorry, do you mean the game logo has to be in the game itself during playtime? |
|
Yup! The game image has to be a screenshot of your game running :) |
|
Just checking in! This submission has been waiting for updates for 7 days. Whenever you have time, push your fixes so we can get your game reviewed. If there is no response after 14 days, the PR will close automatically, but you can always ask a reviewer to reopen it whenever you are ready! |
|
Hello Lucas, ive added a logo in the game startup and made it the game image too, would that be alright? I fixed some bugs so hopefully the game is good enough for submissions. Let me know if anything else is required |
Author name
Author: sstinivas
About your game
What is your game about?
You are a repair bot stuck on a frozen power station, and the floor is frictionless:
every move slides you until something stops you. Gather every power cell, watch out for
thin ice that cracks under your tracks, and stop on the reactor hatch to escape.
How do you play your game?
Controls: WASD slide, J start / next, K restart the level, I undo, A/D pick a level on the title screen
Goal: collect every power cell to unlock the green hatch, then come to a stop on it
Boulders: shatter when you hit them and stop you on the tile in front of where they were -- once a boulder is gone it can never stop you again, so the order you smash things in matters
Thin ice: cracks the first time you cross it; slide over cracked ice and you fall through, and the move is simply undone
Length: 8 levels, each with a move par