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iMeaNz/README.md

Mehdy “iMeaNz” Morvan

NEXO | DEV BLOG

About Me:

Important

👋 Hi, I’m Mehdy “iMeaNz” Morvan!

I’m a Game Engine Developer at Nexo Engine and a Computer Science student at Epitech Strasbourg. I thrive on designing clean, data-driven ECS frameworks, optimizing multithreaded rendering pipelines in C/C++, and writing shaders that bring virtual worlds to life.

Development Blog:

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  1. NexoEngine/game-engine NexoEngine/game-engine Public

    🎮 Dive into Nexo Engine, a revolutionnary C++ game engine. Our goal is to provide a robust, user-friendly, and efficient platform for game development in desktop as well as in virtual reality! 🤩✨​🚀​

    C++ 35 1

  2. my_raytracer my_raytracer Public

    Raytracer that generates images of a scene (cfg file) by simulating light bouncing on the geometry (CPU-side only).

    C++ 1

  3. my_rpg my_rpg Public

    Small rpg game made in CSFML as an end of first year project

    C

  4. my_world my_world Public

    Isometric terraforming game made in CSFML

    C

  5. 42sh 42sh Public

    Homemade Shell in C made as a end-of-first-year project at Epitech

    C

  6. my_radar my_radar Public

    2D Air-traffic simulation made in CSFML with collision detection and optimizations

    C