fix(avatar): restore beta portraits and preview poses - #307
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Schedule I 0.4.7 replaced the avatar pipeline, leaving beta.1's NPC portraits, accessory icons, and NPC workbench preview unavailable. This restores them using the native appearance/outfit model and a detached rendering rig with an explicit portrait camera.
The rig resets look targets, animation state, inherited attachments, distance impostors, and cached mesh shape values. This fixes tilted heads, stale clothing, overlapping impostors, and clothing clipping. Native appearance import and current player/creator appearance getters use the beta data model. Scene cleanup releases the shared rig and cancels stale capture work.
Includes the
3.2.1-beta.2version bump, GitHub prerelease notes, and updated appearance/workbench docs. Related to #305.Validation
dotnet test S1API.Tests/S1API.Tests.csproj -c <configuration> --no-build --no-restoreafter each matching build.Compatibility
VERSIONING.md.