Sprite sheet tools#20
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- Implement TileMapMatic example with sprite sheet grid, carousel, and configuration panel - Add debug mode to FlexContainer for visual layout debugging (bounds, gaps, alignment) - Refactor text input handling into unified FormStateManager service - Enhance UITextInput and UITextarea with improved focus and state management - Add UI system feedback documentation for tracking improvement requests - Improve UIFocusManager with better focus chain handling - Update example index with new sprite sheet editor tool This enables developers to visually inspect and debug complex flexbox layouts, making it easier to build and maintain sophisticated UI layouts.
- Introduce FlexContainerPanel combining flex layout with panel styling - Add flexible layout controls (direction, alignment, gap, padding) - Support panel features (background, border, radius, clipping) - Implement LLM TOC generation script for documentation - Update UI components with enhanced layout capabilities - Regenerate LLMS.txt files with updated table of contents - Improve TileMapMatic example with sprite sheet configuration panel
- Move tilemap-matic tool from moxijs-examples to separate package - Reorganize sprite sheet tools under packages/tilemap-matic - Update package dependencies and webpack configuration - Add example integration in moxijs-examples
- Add AnimationRegionLibraryPanel for managing tile animations - Integrate PixelOperator8 bitmap font for pixel-perfect UI text - Enhance sprite carousel and sheet configuration panels - Update build configs and dependencies - Improve project persistence and grid utilities
- Update GitHub Pages workflow configuration - Modernize webpack configurations in moxijs-examples and tilemap-matic - Refactor tilemap-matic package.json for consistency
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