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Sprite sheet tools#20

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ineffably merged 9 commits into
mainfrom
sprite-sheet-tools
Dec 12, 2025
Merged

Sprite sheet tools#20
ineffably merged 9 commits into
mainfrom
sprite-sheet-tools

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- Implement TileMapMatic example with sprite sheet grid, carousel, and configuration panel
- Add debug mode to FlexContainer for visual layout debugging (bounds, gaps, alignment)
- Refactor text input handling into unified FormStateManager service
- Enhance UITextInput and UITextarea with improved focus and state management
- Add UI system feedback documentation for tracking improvement requests
- Improve UIFocusManager with better focus chain handling
- Update example index with new sprite sheet editor tool

This enables developers to visually inspect and debug complex flexbox layouts,
making it easier to build and maintain sophisticated UI layouts.
- Introduce FlexContainerPanel combining flex layout with panel styling
- Add flexible layout controls (direction, alignment, gap, padding)
- Support panel features (background, border, radius, clipping)
- Implement LLM TOC generation script for documentation
- Update UI components with enhanced layout capabilities
- Regenerate LLMS.txt files with updated table of contents
- Improve TileMapMatic example with sprite sheet configuration panel
- Move tilemap-matic tool from moxijs-examples to separate package
- Reorganize sprite sheet tools under packages/tilemap-matic
- Update package dependencies and webpack configuration
- Add example integration in moxijs-examples
- Add AnimationRegionLibraryPanel for managing tile animations
- Integrate PixelOperator8 bitmap font for pixel-perfect UI text
- Enhance sprite carousel and sheet configuration panels
- Update build configs and dependencies
- Improve project persistence and grid utilities
- Update GitHub Pages workflow configuration
- Modernize webpack configurations in moxijs-examples and tilemap-matic
- Refactor tilemap-matic package.json for consistency
@ineffably
ineffably merged commit b33c638 into main Dec 12, 2025
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