Pikcell features#21
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…review - Add spritesheet-selector-dialog component for selecting sprite sources - Implement file-drop-handler for drag-and-drop sprite import - Add image-import utility for loading and validating sprite images - Enhance animation-preview-card with sprite selection UI - Update animation controller and sprite sheet manager for better state management - Add constants for sprite selection and import configuration - Improve project state manager with sprite asset tracking - Update commander bar with sprite management controls - Refactor animation settings dialog with improved UX - Add pixel-card styling enhancements for better visual hierarchy
…rovements - Implement ConfirmDialogOptions interface with customizable labels and callbacks - Create createConfirmDialog function wrapping PixelDialog with Confirm/Cancel buttons - Enhance animation-preview-card with improved sequence management - Update animation-types with new sequence configuration options - Improve animation-preview-manager with better state handling
- Improve animation preview card UI/UX with better control layout - Enhance pixel button styling and interaction feedback - Refine pixel card layout and positioning - Optimize sprite sheet controller frame management - Update animation preview manager for smoother playback - Integrate animation controls into sprite editor workflow
…IKCELL - Implement pixel-text-input component for sprite editor text input - Add project-dialog component for project management - Add save-dialog component for save operations - Update animation-preview-card with new UI improvements - Update commander-bar-card with enhanced controls - Update pixel-button component styling - Enhance sprite-editor with new dialog integration - Update project-state-manager for dialog state handling - Update animation-preview-manager with improved preview display - Update package.json dependencies
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