This is a game engine based on the shapes project from BlueJ. It is designed to be easy to use and to be used by beginners.
The engine is used the same way as the shapes project. You can import the engine by running the following command:
import fri.shapesge.<<shape>>;API reference documentation can be found in a link on the release notes page. Config file is described in the project wiki.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
This project is licensed under the GPL2 License. See the LICENSE file for more information.