Team Members: Eric Daff, Daniel Frystacky, Tyler Uhl, Soher Silva, Joshua Yates
Citation information is held inside a text document in each folder with assets
Platform Information: Developed for Windows 10 64-bit machines. Built with Unity 2018.3.3f1
Game Information
- Turn Order: Move - Attack - Gamble
Environment Information
- Desert (Tan) - Regular movement
- Forest (Green) - Regular movement
- Lava - Instant death if landed on
- Water - Takes 10 damage if landed on
- Rocks - Cannot be moved through or shot through
- Trees - Cannot be moved through or shot through
Play Information
- Move - Click your tank you'd like to move, then click a valid highlighted tile to move there.
- Attack - Click the tank you wish to attack with, then click the tank you wish to attack. Can Cause Knockback: Moves the target tank back x number of spaces in the shooting direction from the current player. Knockback will do damage if the player hits any obstacle, or the edge of the map.
- Gamble - How - Click the tank you wish to gamble with to roll for a powerup. Takes 10 damage from that tank. Possible powerups: Invincibility, Bonus Movement (1 space), Bonus Damage (10 weapon damage). All powerups last 1 turn
Tank Information
- Cannon Tank - Health: 100, Move Distance: 3 Weapon: Cannon, Attack Distance: 3, Attack Damage: 30, Knockback: 1 Description: Generic tank with moderate movement and damage.
- Sniper Tank - Health: 100, Move Distance: 5 Weapon: Sniper, Attack Distance: 10, Attack Damage: 45, Knockback: 2 Description: Specialized tank with high damage and range, but vulnerable to flanking.
- Mortar Tank - Health: 100, Move Distance: 3 Weapon: Mortar, Attack Distance: 4, Attack Damage: 30, Knockback: 0 Description: Moderate tank with ability to shoot over trees & mountains
Controls
- WASD - Control Camera
- Space Bar - Skip a phase of your turn (such as Move, Attack, or Gamble)