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Binary file modified spinui_glass/AttackIndicator.tga
Binary file not shown.
81 changes: 54 additions & 27 deletions spinui_glass/EQUI_PlayerWindow.xml
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,24 @@
</Size>
</TextureInfo>

<TextureInfo item="SpinAttackRail.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>

<TextureInfo item="SpinAttackPerimeter.tga">
<Size>
<CX>128</CX>
<CY>32</CY>
</Size>
</TextureInfo>

<Ui2DAnimation item="A_AttackIndicator">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Texture>SpinAttackRail.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
Expand All @@ -28,7 +42,7 @@
<Ui2DAnimation item="A_AttackIndicatorTop">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Texture>SpinAttackRail.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
Expand All @@ -43,7 +57,7 @@
<Ui2DAnimation item="A_AttackIndicatorBottom">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Texture>SpinAttackRail.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
Expand All @@ -58,7 +72,7 @@
<Ui2DAnimation item="A_AttackIndicatorLeft">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Texture>SpinAttackRail.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
Expand All @@ -73,7 +87,7 @@
<Ui2DAnimation item="A_AttackIndicatorRight">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Texture>SpinAttackRail.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
Expand All @@ -88,7 +102,7 @@
<Ui2DAnimation item="A_AttackIndicatorFill">
<Cycle>false</Cycle>
<Frames>
<Texture>AttackIndicator.tga</Texture>
<Texture>SpinAttackPerimeter.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
Expand All @@ -105,8 +119,8 @@
<Animation>A_AttackIndicatorTop</Animation>
<AutoDraw>false</AutoDraw>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>70</TopAnchorOffset>
<BottomAnchorOffset>78</BottomAnchorOffset>
<TopAnchorOffset>67</TopAnchorOffset>
<BottomAnchorOffset>70</BottomAnchorOffset>
<LeftAnchorOffset>0</LeftAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
Expand All @@ -120,8 +134,8 @@
<Animation>A_AttackIndicatorBottom</Animation>
<AutoDraw>false</AutoDraw>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>10</TopAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorOffset>9</TopAnchorOffset>
<BottomAnchorOffset>6</BottomAnchorOffset>
<LeftAnchorOffset>0</LeftAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
Expand All @@ -135,10 +149,10 @@
<Animation>A_AttackIndicatorLeft</Animation>
<AutoDraw>false</AutoDraw>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>70</TopAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorOffset>67</TopAnchorOffset>
<BottomAnchorOffset>6</BottomAnchorOffset>
<LeftAnchorOffset>0</LeftAnchorOffset>
<RightAnchorOffset>8</RightAnchorOffset>
<RightAnchorOffset>3</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
Expand All @@ -150,9 +164,9 @@
<Animation>A_AttackIndicatorRight</Animation>
<AutoDraw>false</AutoDraw>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>70</TopAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorOffset>8</LeftAnchorOffset>
<TopAnchorOffset>67</TopAnchorOffset>
<BottomAnchorOffset>6</BottomAnchorOffset>
<LeftAnchorOffset>3</LeftAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
Expand All @@ -162,6 +176,19 @@

<StaticAnimation item="A_AttackIndicatorAnimFill">
<ScreenID>A_AttackIndicatorAnimFill</ScreenID>
<Animation>A_AttackIndicatorFill</Animation>
<RelativePosition>true</RelativePosition>
<AutoDraw>false</AutoDraw>
<AutoStretch>true</AutoStretch>
<Style_Transparent>true</Style_Transparent>
<TopAnchorOffset>70</TopAnchorOffset>
<BottomAnchorOffset>6</BottomAnchorOffset>
<LeftAnchorOffset>0</LeftAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
</StaticAnimation>
<!-- End of Attack Indicator -->

Expand Down Expand Up @@ -845,7 +872,7 @@
<LinesFill>A_GaugeLinesFill</LinesFill>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>84</TopAnchorOffset>
<TopAnchorOffset>83</TopAnchorOffset>
<BottomAnchorOffset>94</BottomAnchorOffset>
<LeftAnchorOffset>1</LeftAnchorOffset>
<RightAnchorOffset>1</RightAnchorOffset>
Expand Down Expand Up @@ -1162,8 +1189,8 @@
<RightAnchorToLeft>false</RightAnchorToLeft>
<LeftAnchorOffset>2</LeftAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>72</BottomAnchorOffset>
<TopAnchorOffset>2</TopAnchorOffset>
<BottomAnchorOffset>70</BottomAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>true</Style_Transparent>
Expand Down Expand Up @@ -1276,9 +1303,9 @@
<BottomAnchorToTop>false</BottomAnchorToTop>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorOffset>70</TopAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorOffset>-1</LeftAnchorOffset>
<RightAnchorOffset>-1</RightAnchorOffset>
<BottomAnchorOffset>9</BottomAnchorOffset>
<LeftAnchorOffset>3</LeftAnchorOffset>
<RightAnchorOffset>3</RightAnchorOffset>
<Pieces>Player_HP</Pieces>
<Pieces>Pet_HP</Pieces>
<Pieces>Player_Mana</Pieces>
Expand Down Expand Up @@ -1334,7 +1361,7 @@
<CY>193</CY>
</Size>
<MinHSize>280</MinHSize>
<MinVSize>174</MinVSize>
<MinVSize>193</MinVSize>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<DrawTemplate>WDT_RoundedTransparentNoArrow</DrawTemplate>
Expand All @@ -1353,15 +1380,15 @@
<Y>-9</Y>
</KeepOnScreenOffset>
<Pieces>Screen:PlayerSubWindow</Pieces>
<Pieces>DragBox:PW_DragBox</Pieces>
<Pieces>DragBox:PW_DragBox2</Pieces>
<Pieces>DragBox:PWDragBox3</Pieces>
<Pieces>PW_BuffWindow</Pieces>
<Pieces>A_AttackIndicatorAnimTop</Pieces>
<Pieces>A_AttackIndicatorAnimBottom</Pieces>
<Pieces>A_AttackIndicatorAnimLeft</Pieces>
<Pieces>A_AttackIndicatorAnimRight</Pieces>
<Pieces>A_AttackIndicatorAnimFill</Pieces>
<Pieces>DragBox:PW_DragBox</Pieces>
<Pieces>DragBox:PW_DragBox2</Pieces>
<Pieces>DragBox:PWDragBox3</Pieces>
<Pieces>PW_BuffWindow</Pieces>
</Screen>

</XML>
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