Skip to content

jmsherrier/other-projects

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 

Repository files navigation

Other Projects

A catalog of completed and in-progress projects that don't have public repositories.


Parasite — 2D Platformer (Unity)

Unity C# Status Scope

A solo-developed 2D action-platformer built in Unity with C#. The player moves through an interactive, nature-themed world that blends exploration, questing, and story.

Engineering

  • Event-driven systems in C# — gameplay communicates through events and a decoupled signal layer rather than direct references, so combat, questing, and world state react to changes without hard dependencies between systems.
  • Low coupling, high cohesion — movement, combat, dialogue, and quest tracking each own a single responsibility behind a narrow interface; ScriptableObjects hold data separately from behaviour, keeping content authorable without touching code.
  • Responsive control + combat — frame-tuned 2D movement paired with real-time minigames and a state-driven combat system.
  • Data-driven progression — quest objectives and progression defined as data, giving the world structure while staying easy to extend.
  • Interactive, authored world — environments and characters designed as a cohesive natural world the player can engage with and affect.

Built end to end by one developer: systems design, gameplay programming, and content. Currently in active development.

sitting cat


Sérain — Product Website

Live Three.js Netlify Cloudflare

A brand and product site for Sérain, a line of botanical tisanes — each "expression" themed around a place in the world. Live at serain.us, deployed on Netlify with Cloudflare DNS on a custom domain.

Highlights

  • Interactive 3D bottle — a single glTF (bottle.glb) model rendered with Three.js / WebGL. One offscreen renderer is reused across slides and blitted to per-slide 2D canvases for performance; the bottle's liquid material is recolored per expression to match each blend.
  • Editorial scroll experience — opens on an Old-French dictionary entry for sérain ("rain falling from a cloudless sky"), then scroll-snaps into a horizontal carousel of seven product expressions, each with tasting notes, ingredients, and prose.
  • Polished input handling — supports trackpad, mouse, and touch swipe, with clone-based seamless looping and trailing-delta wheel smoothing to detect the leading edge of a gesture.
  • Email capture + feedback — "notify me" sign-ups for in-development blends and per-product feedback, wired to Netlify Forms and Formspree with honeypot spam protection and per-product cooldowns persisted in localStorage.
  • Print-accurate label mockups — a companion tool renders true-to-size product labels (2.125″ × 4.25″ with safe-margin guides) for packaging design.
  • Details — responsive down to mobile, a hidden easter egg (the Andaman blend's liquid fades blue→violet, mirroring its tasting copy), and a serif-led typographic identity.

Stack: vanilla HTML/CSS/JS · Three.js (WebGL) · Netlify (hosting + Forms) · Cloudflare (DNS) · Formspree.


Maintained by @jmsherrier.

About

A catalog of completed and in-progress projects that don't have public repositories.

Topics

Resources

Stars

Watchers

Forks

Contributors