Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Epoch Graphics Engnie (EGE) Version 0.0.0.1

Epoch

Getting Started

Epoch Graphics Engine is in the earliest stages of development so please note that EGE is untested for other platforms. In order to get started with EGE, Microsoft Visual Studio 17 or 19 is recommended.

You can clone the repository localy by using the following git command:

git clone --recursive https://https://github.com/jmuratov98/Epoch.git

Note: use --recursive command in order to clone all of EGE's dependenices

After cloning the repository go to the folders and click GenEpcohProj.bat in order to generate visual studio project files

For more information click here

The Plan

The plan for EGE is simple using the tutorials from TheCherno, and Javidx9 create a simple and fast graphics engine.

Main Features to Come

  • Fast 2D and 3D rendering
    • 2D (UI, particles, sprites, etc)
  • Support other platforms such as Mac OS, Linux, Android, iOS (hopefully down the line PS, Xbox, and the web browser)
    • using their native graphics API such as Metal, Vulkan, DirectX
  • Scripting Language (maybe Lua, JavaScript, My Own?)
  • Fully featured application editor
  • Terain and World Gen
  • AI
  • Audio Systems

Dependencies

Changelog

The latest changes:

  • Full Screen

Complete list of changes here -> Changelog

About

Epoch Graphics Engine

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages