Fix: gradients, textures and animations now apply in both modes#16
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The previous version put the background, texture and animation on the Board's outer Stack, and rows fell back to bg.from when no per-line colour was set — so the rows painted opaque over the gradient/texture and hid every effect except the row colour itself. Photo mode bypassed all of it because BigPicture just rendered an image with no overlay. Hoist the visual layers into a new Stage component that wraps both the Board and BigPicture: - Stage owns the gradient background, texture overlay, texture animation, and the shimmer pass. - Board only renders rows. Rows default to transparent; an explicit Line.color is the only thing that paints over the Stage. - BigPicture renders just the image (or nothing if none uploaded), so the Stage's gradient and texture show through around contained images and behind a missing one. Result: gradients, dots/stripes/grid/noise, pan/pulse/shimmer all render the same in normal mode and photo mode. https://claude.ai/code/session_011pGzV6osudSkwYLZ93A74R
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The previous version put the background, texture and animation on the Board's outer Stack, and rows fell back to bg.from when no per-line colour was set — so the rows painted opaque over the gradient/texture and hid every effect except the row colour itself. Photo mode bypassed all of it because BigPicture just rendered an image with no overlay.
Hoist the visual layers into a new Stage component that wraps both the Board and BigPicture:
Result: gradients, dots/stripes/grid/noise, pan/pulse/shimmer all render the same in normal mode and photo mode.
https://claude.ai/code/session_011pGzV6osudSkwYLZ93A74R