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- Status: Open.#397 In jotoh98/treasureHunt;
- Status: Open.#396 In jotoh98/treasureHunt;
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🚀 enhancementNew feature or requestNew feature or requestStatus: Open.#388 In jotoh98/treasureHunt;GameManager instances are not garbage collected
🐛 bugSomething isn't workingSomething isn't workingStatus: Open.#379 In jotoh98/treasureHunt;Game exit codes
❓ questionFurther information is requestedFurther information is requested🚀 enhancementNew feature or requestNew feature or requestStatus: Open.#374 In jotoh98/treasureHunt;little UI bug
🐌 low priorityDo this, if you got nothing better to doDo this, if you got nothing better to do🖥️ frontendThis is only front end relatedThis is only front end relatedStatus: Open.#352 In jotoh98/treasureHunt;Please add info label, when mouse hovers above preferences
🐌 low priorityDo this, if you got nothing better to doDo this, if you got nothing better to doStatus: Open.#322 In jotoh98/treasureHunt;Need to implement a restriction, to prevent errors
🐌 low priorityDo this, if you got nothing better to doDo this, if you got nothing better to do🐛 bugSomething isn't workingSomething isn't workingStatus: Open.Assign different colors to different Stategies / Selektor
🆘 help wantedExtra attention is neededExtra attention is needed🐌 low priorityDo this, if you got nothing better to doDo this, if you got nothing better to do📄 documentationImprovements or additions to documentationImprovements or additions to documentation🚀 enhancementNew feature or requestNew feature or requestStatus: Open.#239 In jotoh98/treasureHunt;Reorder GeometryAngle to conform intuitive Linestring thinking
👨💻 WIPSomebody is still working on thisSomebody is still working on thisStatus: Open.#150 In jotoh98/treasureHunt;Fix UserControlled*
🐛 bugSomething isn't workingSomething isn't workingStatus: Open.#94 In jotoh98/treasureHunt;Move the treasureLocation and creating a worst case running time for a current strategy run
🚀 enhancementNew feature or requestNew feature or requestStatus: Open.#58 In jotoh98/treasureHunt;