Cloning or downloading this repo gives you a folder named
mod-dungeon-clear-addon. The client will not load it under that name — the folder insideInterface/AddOns/has to be exactlyDungeonClear(withDungeonClear.tocandDungeonClear.luadirectly inside it). Rename it after copying. See Installation below.
A simple in-game panel for World of Warcraft 3.3.5a that lets you send a party's bot tank through a dungeon and watch its progress, instead of typing chat commands.
It is the front end for the mod-dungeon-clear server module, which
turns a mod-playerbots tank bot into an autonomous dungeon clearer: the tank
walks your party boss to boss, clears trash, paths around the dungeon, pauses
for loot, opens doors, and recovers from stalls. With this addon you just press
On and watch.
You need the server side too. This addon does nothing on its own. The
mod-dungeon-clearmodule must be installed on the server, and you need a mod-playerbots tank bot in your party. See the module README for server setup.
- One-click control. On / Off / Skip / Pause buttons run the whole clear, no typing required.
- See what the tank is doing. A live status line tells you whether the tank is advancing, clearing trash, fighting a boss, looting, resting, or stuck on a door or blocked path — and which boss it's heading for next.
- Jump to any boss. The dungeon's bosses are listed with their status (Alive / Dead / Skipped / Missing). Press Go on any boss to send the tank straight to it.
- Get out of the way. Collapse the panel to a tiny one-line readout you can tuck in a corner and still click to control.
- No chat spam. Everything happens quietly; the tank's announcements show up
as tidy
[DC]lines in your chat frame. - Your own settings. A Settings page lets you override the server's defaults (loot quality, boss engage ranges, party spread, and more) for your own runs — see below.
- Remembers your setup. Window position, size, and your settings stick between sessions.
- WoW client 3.3.5a (Wrath of the Lich King).
- An AzerothCore server running
mod-dungeon-clearwith mod-playerbots. - A playerbots tank bot in your party — a normal bot, a random bot, or your own character running in self-bot mode.
-
Download or clone this repository.
-
Copy the
DungeonClearfolder (withDungeonClear.tocandDungeonClear.luainside it) into your client's add-on directory:World of Warcraft/Interface/AddOns/DungeonClear/The folder must be named
DungeonClear. -
Launch the client and enable DungeonClear on the AddOns list at the character-select screen (tick "Load out of date AddOns" if the client asks).
-
Log in. You'll see
DungeonClear Addon loaded. Type /dc to toggle window.in your chat frame.
Type /dc to open or close the panel. You need to be in a party with a
tank bot for the buttons to do anything — the addon will tell you in chat if
you try while solo.
| Button | What it does |
|---|---|
| On | Start the dungeon clear for your party's tank bot. |
| Off | Stop it; other bots go back to following you. |
| Skip | Skip the current boss or objective and move on. |
| Pause / Resume | Hold the tank in place without ending the run, then let it carry on. |
| Go (on a boss row) | Send the tank to that boss (starts the clear if it isn't already on). |
| Tiny | Shrink the panel to a single line. |
| Close (X) | Hide the window. |
A pull control on the panel chooses how the tank takes trash packs on the way to each boss:
| Mode | Behaviour |
|---|---|
| Dynamic (default) | Decide per pack — Leeroy a lone pack, Advanced-pull a clustered or oversized one. |
| Leeroy (pull off) | Walk straight into each pack and fight it in place. Fast, but no safety margin. |
| Advanced (pull on) | Pull every pack back to a held camp before fighting it. Careful, but slow. |
Leave it on Dynamic for almost every dungeon. It's the default: it Leeroys the easy packs at full speed and only pays the camp-setup/tag/drag-back cost on the packs that need it — the big or tightly stacked ones that would wipe the party fought in place. The status line shows which choice Dynamic made for the current pack. Drop to pure Leeroy in easy content you out-gear (every pull is fast, nothing is staged), or force Advanced in hard content and raids where every pack should be taken one controlled group at a time.
You can set the pull mode before starting the clear — pick it and it takes effect the moment you press On. While the clear is stopped the control is dimmed to show the choice is pending rather than live. Pull mode is per-run and resets to Dynamic when you stop.
- Mode:
OFF,ON, orPAUSED. - Current activity: a plain-language description of what the tank is doing, color-coded so you can read it at a glance.
- Next Boss: where the tank is headed.
- Warning: shows up only if the tank gets stuck, with the reason.
Every boss in the dungeon, with its status:
| Status | Meaning |
|---|---|
| Alive | Still up — press Go to head there. |
| Dead | Killed this run. |
| Skipped | Skipped, but you can still Go back to it. |
| Missing | Was alive but isn't around anymore (corpse gone, etc.). Still has Go. |
On dungeons split into separate wings (Dire Maul, Scarlet Monastery) the list shows just the wing your bot is in. On connected dungeons (Maraudon) every boss stays listed, tagged with its area (Orange / Purple / Pristine Waters).
The Tiny button shrinks everything to one line — a status dot, a pull-mode dot with its label, the current activity, and the target boss. While tiny:
- Left-click the status dot to start the clear, or pause/resume if running.
- Left-click the pull dot to cycle the pull mode (Off → On → Dynamic). Its
colour and the label beside it (e.g.
Dyn: Leeroy) track the live state. - Right-click the bar to expand back to the full window.
- Drag to move it.
The server ships sensible defaults for things like minimum loot quality, how far the tank may lead the party, and how close it gets before pulling a boss. You can override any of these for your own dungeon runs without changing the server config:
- Open Game Menu → Interface → AddOns → DungeonClear → Settings (the sub-page under DungeonClear).
- Adjust the sliders / checkboxes. Each change applies immediately to your current run.
- Default next to a setting reverts just that one to the server value; Reset All to Default clears everything you've changed.
Your overrides are saved per character and re-applied automatically whenever you start a clear or enter a dungeon, so you set them once and forget them. They only affect runs led by a tank bot in your party — they never change the server default for anyone else. You need to be in a party with a tank bot for the page to show live values (otherwise it shows your saved choices and applies them next time a tank is available).
The list of available settings comes from the server, so if a future module version adds a tunable it appears here automatically.
If you'd rather type, every button has a command:
| Command | Same as |
|---|---|
/dc |
Open / close the window. |
/dc on |
On |
/dc off |
Off |
/dc skip |
Skip |
/dc pause |
Pause / Resume |
/dc status |
Refresh the status line. |
/dc bosses |
Refresh the boss list. |
/dc go <entry> |
Send the tank to a boss by its creature id. |
- Buttons do nothing / "You must be in a party." You need a party with a mod-playerbots tank bot in it. The addon only relays your commands to that bot.
- Boss list stuck on "Loading boss list...". The tank isn't fully inside the
instance yet, or there's no tank bot in the group. It fills in on its own once
the server responds. If it never does, check that the server has
mod-dungeon-clearinstalled and a tank bot present. - "Tank bot is no longer in the group" and it flips to OFF. The tank bot left or logged out. Add one back and press On again.
Ondoes nothing, but.dc onworks in chat. Thedungeon clearstrategy isn't applied to that bot. See the module README for the config that fixes this.- You can't drive the tank if you're playing it yourself. Dungeon clear controls a tank bot, so the tank has to be a bot — or your own character in self-bot mode. See the module README.
AGPL-3.0-or-later, inherited from mod-playerbots / mod-dungeon-clear.