Use general enemy AI goal instead of hard code #59
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…o 1 unified goal with general enermy class. This allow much greater mod compat for any hostile mod type and cleaner ai goal list.
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Change alertHostleGoal: instead of 18 classes enum hardcode, change to 1 unified goal with general enemy class. This allows much greater mod compat for any hostile mod type and a cleaner AI goal list.
This is mostly when you have other mods that introduce hostile mobs, the Alert mode become useless. This change allows companions to target any hostile mobs (as long as it's extended from Enemy class).
Note that I only update the 1.20.1 since that's the only version I've used before. It may/probably work with other version, so you have to test it later