This repository contains some components that can be built and released independently:
mod_loader: a generic Windows mod loader and its mod ABI.dynamic_fps_limit: a generic Streamline Reflx/RTSS dynamic FPS base on DLSS-G state mod using that ABI.reflex_fps_limit: a generic NVIDIA Streamline Reflex FPS limit mod using that ABI.unity_fps_limit: a Unity FPS/VSync mod using that ABI.steamclient_rdata_patch: a targeted loader patch for a writable-section Steam client copy kept in the Steam installation directory.rdata_patch: a tool to modify exe/dll rdata to writeable.
The components intentionally keep separate CMake projects and release packages. GitHub Actions builds them independently on Windows x64 and uploads one artifact per component. See each component's README for local build commands.