Software Engineer & Flutter Developer — I build scalable web and cross-platform apps, from end-to-end encrypted messaging platforms to local LLM integrations. Turning hard problems into shipped products.
Mobile (primary)
Backend & Web
DevOps & Infra
- flutter_starter_template_cli (repo) — CLI that scaffolds production Flutter projects (Clean Architecture, BLoC, DI, Dio/Retrofit, offline-first, Firebase) via
fst create. - rev_sync — pure-Dart offline-first sync engine: offline write queue (outbox), delta-pull reconciliation via a revision cursor, and explicit conflict detection.
- Faldrop — 60fps browser block-stacker with a global leaderboard; one of several games in my games showcase. Vite · TypeScript · PixiJS v8
I use Claude / Claude Code across the full SDLC — design, docs, dev, debugging, and tests — plus project-specific setups: custom skills & rules, hooks, and MCP integrations (Figma, Miro, Jira, Confluence, Git). AI as a force multiplier for senior judgment, not a substitute for it.
I write about Flutter, Go, and shipping real products — published first on luci-studio.com/blog and cross-posted to Medium.
FPT University — HCMC, B.S. Software Engineering · Graduated 2022
50% merit scholarship for all 4 years · Capstone: blockchain-based pet-care app (Flutter + GetX + Hasura)




