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X-Scape: Human-Computer Capstone Project for Virginia Tech 2024

X-Scape Logo

By Team 5

Contributors:

Kirpapreet Kaur, Solomon Leang, Henry Kozurek, Elise Chan, Tihut Sleshi, Carolina Santos, Catalina Reinhart-Diaz, Srushti Chiney

1 May 2024

Abstract
X-scape is an innovative virtual reality escape room that transforms the escape room experience
into the virtual world. Designed for puzzle solvers and escape room enthusiasts (ages 13+),
this immersive adventure accommodates at least three players per room. Utilizing Virtual
Reality (VR) headsets, players will embark on a journey and solve dynamic art and logic-
based puzzles. X-scape stands out with its sustainable design, which allows game makers to
create an infinite array of puzzles using a singular physical space. The vision is to provide an
exciting puzzle-solving experience, without any physical-virtual barriers. The escape room we
are developing is centered around the theme of a museum. Users will embark on a mission
to steal a diamond secured within a safe. To get to the prize, participants must decipher a
series of puzzles strategically placed throughout the escape room. The puzzles in this museum
are integrated into paintings, sculptures, and sounds. Following a designed path, successfully
solving all puzzles leads the user to the ultimate goal, the diamond locked within the safe.
Keywords: Human-computer interaction, Virtual reality, Escape Room, Immersive gaming
experience, Virtual collaboration

To read more about our product, please refer to the "X-Scape_Product_Documentation.pdf" file above.

Thank You!

About

Project "X-Scape" is an Escape Room in VR, can also be played on PC by building the app for Windows/Mac from Unity. [developed in Unity for HCI Capstone 2024, Virginia Tech]

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