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Release 1.2.0 with GitHub Actions CI - #4

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kranzky merged 4 commits into
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release-1.2.0
Sep 28, 2026
Merged

kranzky merged 4 commits into
mainfrom
release-1.2.0

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@kranzky

@kranzky kranzky commented Sep 28, 2026

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Bumps the version to 1.2.0 and adds CI modelled on Augmentinel's:

  • Every PR: build, test and smoke-test on Windows (MSVC with official SDL2 2.32.10) and macOS.
  • v* tags: additionally sign lander.exe with SSL.com eSigner and publish it to the itch.io windows channel. Anything unsigned is refused.

macOS is signed, notarised and published locally with scripts/build_release.sh.

Also makes lander.exe a windowed app on Windows (no console window), defines M_PI for MSVC, and falls back to software rendering when there's no accelerated renderer.

🤖 Generated with Claude Code

kranzky and others added 4 commits September 28, 2026 12:29
- Bump the version to 1.2.0
- CI (after Augmentinel): build, test and smoke-test on Windows (MSVC,
  official SDL2 2.32.10) and macOS for every PR; on v* tags also sign
  lander.exe with SSL.com eSigner and publish it to itch.io, refusing
  anything unsigned
- Build as a windowed app on Windows (no console), define M_PI for MSVC,
  and fall back to software rendering without an accelerated renderer

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
MSVC rejects using a local constexpr inside a capture-less lambda.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On Windows <SDL.h> renames main to SDL_main, which needs argc/argv;
the test only wants the mouse button masks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@kranzky
kranzky merged commit 2177969 into main Sep 28, 2026
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