Commandless health regeneration for groups
- by krinsdeath
- SuperPerms support (I recommend you use it with PermissionsBukkit)
- Configurable health regeneration, based on groups
- Event-driven health management. For example, you can change how much health a player respawns with.
- Item based health management. Change how much health an item gives (or takes!), per group.
- Command shadowing. Disable commands for groups, even if they're not registered with permissions.