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Control ANC, EQ presets, game modes, touch controls without the vendor app (Realme Buds T310)

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budctl

Control your wireless earbuds from Linux and Android, without the vendor app.

Noise control, EQ, game mode, touch controls, battery and more. There is a command-line tool, budctl, a desktop app, budctl-gui, and an Android app, all built on the same library.

  • No telemetry and no account. budctl talks to your buds over Bluetooth, through BlueZ on Linux. The only thing that ever goes online is the Android app's update check, and only if you switch it on.
  • The settings live on the buds, so a change made on one device shows on the others.

Supported buds: realme Buds T310. More are added as the author gets them.

budctl-gui's Overview page: battery of each bud, noise control, and switches such as game mode and 3D sound

Install

You need Linux with BlueZ, and for the desktop app a Wayland desktop. Release builds are for x86_64 and aarch64 (glibc 2.35 or newer).

curl -fsSL https://github.com/krolyxon/budctl/releases/latest/download/install.sh | sh

This puts budctl and budctl-gui in ~/.local/bin, and a launcher entry and its icon in ~/.local/share. The download is checked against its SHA-256 checksum. Options:

sh install.sh --version 0.1.1        # a given release instead of the latest
sh install.sh --prefix /usr/local    # elsewhere (uses sudo when it must)
sh install.sh --uninstall            # remove them again; your config and log stay

To build from source instead (Rust 1.88 or newer), run ./install.sh --source in a checkout.

On Arch, contrib/arch/PKGBUILD packages the release builds: run makepkg -si in that directory.

Pair the buds and connect them in your Bluetooth settings first.

Command line

budctl list                                # paired buds, and whether budctl knows them
budctl status                              # battery, noise control, EQ, switches
budctl anc off|on|transparency             # noise control
budctl anc light|medium|deep               # noise cancelling, at this strength
budctl eq                                  # the EQ presets, and the one in use
budctl eq deep-bass                        # select a preset
budctl eq custom-4 50=+3 16000=-2          # change bands of a custom preset (dB)
budctl eq new Gym                          # create a custom preset: flat, and put to use
budctl eq rename custom-4 "Gym mix"        # rename a custom preset
budctl eq delete custom-4                  # delete a custom preset
budctl game on|off                         # game mode (low latency)
budctl set bass-boost|spatial|wind|dual on|off
budctl dual                                # the phones and computers dual connection keeps
budctl bass low 2                          # bass boost, band by band (low, medium, high): -5 to +5
budctl touch                               # what each tap and hold does
budctl touch left triple-tap previous      # give a gesture an action (--dry-run first, if you like)
budctl touch cycle off anc                 # the modes a hold steps through
budctl find start --yes                    # ring the buds (loud: take them out of your ears)
budctl find stop
  • --json prints machine-readable output for scripts and status bars ("schema": 1).
  • --debug hex-dumps every frame sent and received, on stderr.
  • --device <MAC> picks the buds when more than one supported pair is connected. Without it, "device" in the config file (below) is used, if set.

Exit codes:

Code Meaning
0 success
1 usage error
2 buds not found or not connected
3 control channel busy
4 the buds rejected the command or did not answer

Desktop app

budctl-gui has five pages:

  • Overview: battery, noise control and its strength, the switches, and bass boost band by band (low, medium and high frequencies).
  • Equalizer: the presets; create, rename and delete your own, and change their bands.
  • Gestures: what each tap and hold does on each bud, and what a hold steps through.
  • Earbud settings: dual connection and the devices it keeps, find my earbuds, firmware, audio codec.
  • App settings: where the colors come from, the keys, the version.
Equalizer: the built-in presets, a custom preset with its pencil and bin, and its six bands open below Gestures: double tap, triple tap and hold for each bud, and the modes a hold steps through
Earbud settings: the dual connection switch, the devices the buds keep, find my earbuds, firmware and codec The keys overlay, shown with ?

The screenshots show --demo's made-up buds.

The app connects when it needs to, and frees the buds' control channel 10 s after your last change, so other apps can use it. A change shows "Saving…" until the buds confirm it.

The mouse works everywhere. Vim-like keys work on top of it (press ? in the window):

Keys What they do
j k, arrows, Tab move the cursor
gg G first / last item
h l previous / next choice, switch off / on; l opens a row's page
Enter, Space toggle, step through the choices, or open
J K, Ctrl+Tab, gt gT next / previous page
1 … 5 go to a page
r read the buds again
Esc hide the cursor
q quit

The cursor shows only after you press a key, and the first key only shows it.

Look: Nothing OS shapes and type in Material You colors: dot-matrix page names and battery figures, LED rings and dotted sliders, pill switches and tracks. The fonts (Doto, Space Grotesk, Space Mono) are built into the app.

Colors: a built-in palette (near-black, white "on" states, red for live things such as the open page's dot and "Saving…"), or a matugen palette: --theme <file>, else ~/.config/budctl/theme.json. The file is JSON with Material 3 roles, on_x spelled xFg, all optional: primary, primaryFg, primaryContainer, primaryContainerFg, tertiary, tertiaryFg, surfaceLowest, surfaceLow, surfaceHigh, surfaceHighest, surfaceFg, surfaceVariantFg, outline, outlineVariant, err, errFg (bg and fg still work for surfaceLowest and surfaceFg; other keys are ignored). A matugen template only needs lines like "primary": "{{colors.primary.default.hex}}". The file is read again whenever the window gets focus, so a new wallpaper's colors show up there too. When the file is missing, the app writes the built-in colors there: a starting point for a template.

Log: each launch writes errors and session events (connected, each change and its answer, closed) to ~/.local/state/budctl/gui.log, replacing the last launch's.

Other options: --demo shows made-up buds without Bluetooth; --debug and --device work as in the command-line tool.

Android app

android/ holds an Android app (Android 12 or newer) with the desktop app's pages and look, on a phone: the same Rust library runs inside it, and only the Bluetooth link and the screen are Kotlin. Its colors come from your wallpaper (Material You), or from the desktop app's near-black palette.

The Android app's Overview: the battery rings, noise control and its strength, and the switches The Android app's Equalizer: the presets, and a custom preset's six bands open below The Android app's Gestures: what each tap and hold does on each bud, and what a hold steps through

The app talks to the buds only while it is on screen, and frees their control channel 10 s after your last change or when you leave it, so your computer can use it. A switch on its App page turns on the debug log, which you can copy from there.

To install it, download budctl.apk from the latest release on your phone and open it (Android asks you to allow installs from your browser or file manager). After that, the app can update itself: switch on Check for updates on its App page, and once a day, when you open it, it asks GitHub for budctl's latest release and offers it. Check now asks right away, with the switch off too. Update downloads the APK, checks its SHA-256, and hands it to Android's installer, which asks you first (and, the first time, to allow budctl to install apps). Nothing about you or your buds is sent, and with the switch off the app never goes online unless you tap Check now. Play Protect may offer to scan the new version; Install without scanning skips that. The APK is signed with budctl's own key. Its certificate's SHA-256 fingerprint is 45:6F:9B:93:AA:40:1D:57:AA:6C:75:0D:FF:13:FA:82:5A:7B:28:B6:3D:D0:40:99:80:6F:A9:7C:14:75:23:12.

To build it yourself instead and put it on your phone (with USB debugging on), you need Android Studio or the Android SDK with its NDK, the Rust targets (rustup target add aarch64-linux-android x86_64-linux-android) and cargo install cargo-ndk:

cd android
./gradlew installDebug

A build of your own is signed with your machine's debug key, so Android will not install a release over it, or the other way round: uninstall one before installing the other.

How it is put together: docs/android.md. The screenshots show made-up buds (adb shell am start -n io.github.krolyxon.budctl/.MainActivity --ez demo true).

Config

~/.config/budctl/config.json is created with the defaults the first time it is needed. Every key is optional; a file with a mistake is reported and the defaults are used.

{
  "device": null,
  "gui": {
    "idle_seconds": 10,
    "start_page": "overview",
    "motion": true
  }
}
  • device: the buds to use when --device is not given, as "AA:BB:CC:DD:EE:FF".
  • gui.idle_seconds: how long the app keeps the control channel open after the last change (1–600).
  • gui.start_page: overview, equalizer, gestures, earbuds or settings.
  • gui.motion: false turns the app's animations off; every change then shows at once.

How it works

budctl speaks the buds' own control protocol over an RFCOMM socket. What is known about it, and how sure, is written down in docs/protocol/: the transport and the realme Buds T310.

License

GPL-3.0-or-later. See LICENSE.

The desktop and Android apps carry the Doto, Space Grotesk and Space Mono fonts, under the SIL Open Font License 1.1 (crates/budctl-gui/fonts/OFL.txt). The Doto in them is a static instance (rounded dots, black weight, Latin only), renamed "Doto Rounded" as the license asks of modified fonts.

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